Your download link is at the very bottom of the page... always.



Processed through Paypal
No account required.


Donate Bitcoin to this wallet:
1KkUMXvQ2ko3xcJkzitB7WYgoW6m79WFfm
Donate Ethereum to this wallet:
0x40E56922F43637224935CDC35e2c96E0392A8505
Donate Litecoin to this wallet:
LLYAFEyqjH69gkyCEpRjXNyedRCWrVChfL

Buy our over-priced crap to help keep things running.



Join our Facebook groupFollow us on TwitterFollow us on InstagramOur RSS Feed




 Home » OlderGeeks.com Freeware Downloads » Video Games » Simulation   
Files
  File Name Rating Downloads
Last Update/Developer
ATC-pie v1.8.5
ATC-pie v1.8.5 A free (libre) air traffic control simulation program featuring: solo sessions, incl. voice instruction recognition and pilot speech synthesis; "multi-player" network sessions (FGMS and FSD protocols supported); tutorial sessions for teacher supervision of an ATC student. It allows en-route centre control (CTR) as well as airport-based services (TWR, APP, GND...) with 3D tower viewing through FlightGear. It is essentially designed for realism, simulates many tasks and situations of real-life ATC such as: strip rack and sequence management; radar monitoring and transponder identification; coordination with neighbouring controllers (strip handovers, voice phone calls...); en-route vectoring and path/level conflict anticipation; flight plan filing and editing... Features Control AI traffic in solo sessions (voice instruction recognition and pilot read-back synthesis available) Control human traffic on multi-player networks (FlightGear or FSD) Teacher-student tutoring sessions 3D tower view for all airport sessions (rendered with FlightGear) Flight progress strips and custom sequence racks, bays... Full radar and transponder mode simulation ATC coordination (strip exchange, integrated phone lines, CPDLC transfers...) Route conflict anticipation and warnings CPDLC Flight plan management Voice radio integration Requirements Linux operating system Flightgear for optional 3D tower viewing Python3 and PyQt5 See the installation guide for optional requirements. Help To learn how to install it, read the installation guide. To learn how to use it, read the user guide. If you have a question, check the FAQ first, or try the forum for help. Click here to visit the author's website.
5/5 257 Jan 30, 2022
Michael Filhol
Bitburner v1.2.0
Bitburner v1.2.0 A free, online game that revolves around hacking and cyberpunk themes. What is Bitburner? Bitburner is a cyberpunk-themed incremental RPG where you, the player, take the role of an unknown hacker in a dark, dystopian world. When a mysterious hacker called jump3R messages you, he/she confirms your suspicions that there is something wrong with the world around you. Now, aided by jump3R, you embark on a quest to gain money and power by any means necessary, in the hopes that this will lead to to uncover the secrets that you’ve been searching for. Visit the Bitburner’s Documentation page to learn how to play. Visit the Bitburner Script page to download scripts. Click here to visit the author's website.
0/5 443 Dec 31, 2021
Daniel Xie
CaesarIA 20160614
CaesarIA 20160614 CaesarIA is an open source remake of Caesar III game released by Impressions Games in 1998, it aims to expand the possibilities of the classical city-building simulators and to add new features showing the city life. The original Caesar3 game is needed to play openCaesar3. Can be purchased cheap at GOG.com. Features create/destroy buildings and construction migration(in/out) of citizens imperial trade network with the computer-cities fishing, agriculture, extraction prefects, engineers, trainee, soldiers and other employments simulation houses grow depending conditions around health care and water supply
5/5 4,597 Mar 10, 2017
CaesarIA
Danger from the Deep 0.4.0.0
Danger from the Deep 0.4.0.0 SDL/OpenGL based WW2 german submarine 3d simulation, multilanguage support, multiplatform support with advanced sound and graphics.
5/5 3,857 Jun 28, 2016
Danger from the deep Team
FighterPilot 0.05 Beta
FighterPilot 0.05 Beta FighterPilot is a combat flight simulator in which players fly a fourth generation jet aircraft on a series of missions to eliminate enemy targets. As the pilot of a Dassault Mirage 2000, players face a range of enemies from hostile aircraft to ground based defenses. And thanks to arcade style controls, you can be flying in minutes! The single player mode takes you through a seven level campaign, challenging you with the task of eliminating a series of increasingly difficult adversaries. In multiplayer mode, a split screen view allows two players to play together on a single computer. Players can either compete against each other, or they can work cooperatively to complete levels of the campaign. Finally, a built in level editor lets you create your own custom levels.
0/5 4,765 Apr 26, 2015
FighterPilot
Flightcombat_chung
Flightcombat_chung flightcombat_chung 3D openGL space / air / marine / ground combat flight simulator flightcombat_chung is a free 3D openGL combat flight simulator (space, fly, car, boat) with real satellite countries sea and ground heightmaps. Attack and combat against ships DCA , land and repair on airships carrier, give wingmen orders and fly in formation, declare war or attack other planes to start massive dogfight.You can also explore vastes countries or planets by plane, foot, car or spacecraft. it is a free open source program written in compiled freebasic and uses gui_chung and openGL.
5/5 3,759 Jun 17, 2016
NGUYEN.Chung
FlightGear-Flight Simulator v2020.3.13
FlightGear-Flight Simulator v2020.3.13 Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in universities and for interactive exhibits in museums. FlightGear features more than 400 aircraft, a worldwide scenery database, a multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute. Features Free and Open Cross Platform Complete World Scenery Highly Configurable Multiscreen (current standing record: 10 on a single PC) Active Community This download is for the Windows version. If you need the MacOS version, download here. Click here to visit the author's website.
5/5 1,473 Apr 26, 2022
FlightGear Project
FreeRails v0.2.8
FreeRails v0.2.8 A real-time multi-player strategy game written in Java where players compete to build the most powerful railroad empire. The aim of the FreeRails project is to create a fun game based off the RailRoad Tycoon and RailRoad Tycoon II games. This game requires Java. Click here to visit the author's website.
5/5 350 Dec 21, 2021
FreeRails Project
Golly v4.0
Golly v4.0 Golly is an open source, cross-platform application for exploring Conway's Game of Life and many other types of cellular automata. The primary authors are Andrew Trevorrow and Tom Rokicki, with code contributions by Chris Rowett, Tim Hutton, Dave Greene, Jason Summers, Maks Verver, Robert Munafo, Brenton Bostick and Dongook Lee. Golly's key features: Supports bounded and unbounded universes, with cells of up to 256 states. Supports multiple algorithms, including Bill Gosper's super fast hashlife algorithm. Many different types of CA are included: John von Neumann's 29-state CA, Wolfram's 1D rules, WireWorld, Generations, Paterson's Worms, Larger than Life, etc. Supports Busy Boxes and other 3D CA rules. The RuleLoader algorithm lets you plug in new rules. Responsive even while generating or garbage collecting. Reads RLE, macrocell, Life 1.05/1.06, dblife, and MCell files. Can also read common graphic formats: BMP, PNG, GIF, TIFF. Can extract patterns, rules and scripts from zip files. Can download patterns, rules and scripts from online archives. Includes a state-of-the-art pattern collection. Can paste in patterns from the clipboard. Unlimited undo/redo. Configurable keyboard shortcuts. Auto fit option keeps patterns sized to the window. Full screen option (no menu/status/tool/scroll bars). Supports multiple layers, including cloned layers. HTML-based help with an integrated Life Lexicon. Scriptable via Lua or Python (3.3+). Runs on Windows (7+), macOS (10.10+) and Linux (with GTK+ 2.x). This download is for the Windows version. If you need the MacOS 10.10+ version, download here. If you ...
5/5 587 Oct 23, 2021
Golly Dev Team
ICBM
ICBM THE YEAR IS 1983. THE DAY: NOVEMBER 1ST. Both the United States of America and the Union of Soviet Socialist Republics maintain enormous nuclear forces. The order to engage in Global Thermonuclear War has never been given. But today, on the eve of the Able Archer ‘83 War Games in Belgium, that may be about to change... NOVEMBER 5TH, 1983. Here, now, at the height of the Cold War, hundreds of America’s brightest men and women are poised deep underground in concrete bunkers known as Launch Control Centers, ready and awaiting the order to unleash nuclear armaggedon. Today, USAF First Lieutenant Derek Evans joins their ranks. And his first day on the job could be a big one.
0/5 4,631 Apr 26, 2015
Michael Davis
Limit Load 0.20 for Linux
Limit Load 0.20 for Linux Limit Load is a cockpit flight game featuring modern military jets. It is more an arcade game than a simulation, as the level of realism has been adjusted to provide action-packed gameplay. While the main theme is generally set in modern times, the game is not meant to be shy of near-future military tech or even light sci-fi elements. Anyone with sufficient knowledge can add new content, such as new campaigns or playable jets, or improve the game core. The main focus is on the single-player experience, and the story is an important part of the game. There is a number of scripting interfaces for making in-game cutscenes, dramatic dialogues with event triggers, and theater-like content between the missions. Changes: New Version 0.20 Posted on Friday October 16th, 2015 It took a while, but we finally managed to resolve the biggest problem of previous version, and that is abnormal amount of time needed to create and load the terrain which some players have reported. Creation of terrain and clouds is now over 25 times faster, so even the weakest hardware on which we tried (A10-7850k) did the whole job in just 4.2 seconds. On this same hardware, earlier it took around 2 minutes for terrain to be created for the first time and cached. This also means that terrain caching is not needed any more. A side effect of this improvement is that we have halved the usage of system memory. In the meantime, a lot of things in the code was replaced, improved or added. Of the reported issues and the things that players may notice in general, we point out: – Creation of terrain and clouds is now 25 time faster, caching removed, and system memory usage halved. – Caching system for objects and textures is improved so the game should ...
0/5 4,189 Oct 31, 2015
Limit Load Team
Limit Load 0.20 for Windows
Limit Load 0.20 for Windows Limit Load is a cockpit flight game featuring modern military jets. It is more an arcade game than a simulation, as the level of realism has been adjusted to provide action-packed gameplay. While the main theme is generally set in modern times, the game is not meant to be shy of near-future military tech or even light sci-fi elements. Anyone with sufficient knowledge can add new content, such as new campaigns or playable jets, or improve the game core. The main focus is on the single-player experience, and the story is an important part of the game. There is a number of scripting interfaces for making in-game cutscenes, dramatic dialogues with event triggers, and theater-like content between the missions. Changes: New Version 0.20 Posted on Friday October 16th, 2015 It took a while, but we finally managed to resolve the biggest problem of previous version, and that is abnormal amount of time needed to create and load the terrain which some players have reported. Creation of terrain and clouds is now over 25 times faster, so even the weakest hardware on which we tried (A10-7850k) did the whole job in just 4.2 seconds. On this same hardware, earlier it took around 2 minutes for terrain to be created for the first time and cached. This also means that terrain caching is not needed any more. A side effect of this improvement is that we have halved the usage of system memory. In the meantime, a lot of things in the code was replaced, improved or added. Of the reported issues and the things that players may notice in general, we point out: – Creation of terrain and clouds is now 25 time faster, caching removed, and system memory usage halved. – Caching system for objects and textures is improved so the game should ...
0/5 4,276 Oct 31, 2015
Limit Load Team
LinCity-NG 2.0
LinCity-NG 2.0 LinCity-NG is a city simulation game. In the game, you are required to build and maintain a city. You can win the game either by building a sustainable economy or by evacuating all citizens with spaceships. Features Unlimited playability Various modes of difficulty Random map generator Many fun power source options Bridges!
5/5 3,787 Jul 21, 2016
berliosrobot
OpenLoco v22.04
OpenLoco v22.04 An open source re-implementation of Chris Sawyer's Locomotion. A construction and management simulation video game that simulates running a transport company. OpenLoco is an open-source re-implementation of Chris Sawyer's Locomotion (CSL). CSL is the spiritual successor to Transport Tycoon and OpenLoco aims to improve the game similar to how OpenTTD improved Transport Tycoon and OpenRCT2 improved RollerCoaster Tycoon. Chris Sawyer's Locomotion was originally written by Chris Sawyer in x86 assembly, building on top of his RollerCoaster Tycoon 2 engine. Much of the code is 1:1 with RollerCoaster Tycoon 2. However, the engine has changed substantially enough that OpenLoco currently does not share its codebase with OpenRCT2. Recent implementation efforts have focussed on re-implementing the UI, so that the data structures involved may be better understood. Once this is done, it is our hope the game logic will be easier to understand and implement. OpenLoco is licensed under the MIT License. Changes: Feature: [#1316] Added a cheat to allow building locked vehicles. Feature: [#1435] Separate landscape height tool from landscape paint tool. Fix: [#1229] Reliability cheat would not apply to multi power locos. Fix: [#1241] Total vehicle power formatted incorrectly. Fix: [#1242] Cannot select both sides of a single way signals. Fix: [#1250] Cannot save landscape in scenario editor. Fix: [#1279] Various crashes when removing vehicles. Fix: [#1284] Delete key doesn't work in text input widgets. Fix: [#1379] Year formatted correctly in date cheat window. Fix: [#1393] Vehicles not sorted correctly in build vehicle window. Fix: [#1400] Imperial-to-metric power conversion didn't match vanilla. Fix: [#1424] Crash when loading a scenario after waiting on title screen. ...
5/5 551 Apr 13, 2022
OpenLoco
OpenTTD (Transport Tycoon Deluxe) v12.1
OpenTTD (Transport Tycoon Deluxe) v12.1 An open source simulation game based upon Transport Tycoon Deluxe. OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenTTD is licensed under the GNU General Public License version 2.0. For more information, see the file COPYING included with every release and source download of the game. The list of enhancements and features compared to the original Tycoon Deluxe is too long to even begin with here. For OpenTTD you can use the original Transport Tycoon Deluxe data files (you need to own a Transport Tycoon Deluxe CD). There are also the free alternatives: OpenGFX (graphics), OpenSFX (sound) and OpenMSX (music). These can be installed automatically by the Windows and OS/2 installers. Please refer to the readme for more information. You can download the free alternatives here: download OpenGFX, download OpenSFX and download OpenMSX. Changelog: 12.1 (2021-11-08) ------------------------------------------------------------------------ Feature: Button to toggle showing advanced signal types (#9617) Change: Don't show screenshot GUI in screenshots (#9674) Change: Suppress panning in intro game, while user is interacting with the GUI (#9645) Change: Draw rotor in cursor when dragging helicopters in depots (#9612) Fix: Invalid memory access when loading a currency NewGRF (#9675) Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673) Fix #9669: Ships exiting a blocked depot/lock could exit in the wrong direction (#9672) Fix: Every 16th client never reconnects after server restart (#9666) Fix #9643: Screenshots were always written as BMP files (#9644) Fix #9630: Intro game could zoom in/out more than allowed by settings (#9633) Fix #9626: Incorrect loading of script saved data (#9629) Fix: Emergency crash save had the wrong NewGRF list saved in it (#9627) Fix #9595: Always use plural forms of cargo for subsidy strings (#9619) Fix #9614: Refresh rate ...
5/5 6,231 Dec 22, 2021
OpenTTD Team
Race Into Space 1.1
Race Into Space 1.1 Race Into Space a free software version of the Liftoff! board game by Fritz Bronner, originally developed by Strategic Visions and published by Interplay in 1993 and 1994 as Buzz Aldrin's Race Into Space. This project was born in 2005, when the original developers re-obtained rights to the game and released it under the GPL. The project made many releases, each containing more bug fixes and minor features, until releasing 1.0 in 2011. Download game manual.
5/5 3,744 Jun 24, 2016
Interplay
Simutrans v122.0
Simutrans v122.0 Transport Simulator Simutrans is a freeware and open-source transportation simulator. Your goal is to establish a successful transport company. Transport passengers, mail and goods by rail, road, ship, and even air. Interconnect districts, cities, public buildings, industries and tourist attractions by building a transport network you always dreamed of. Features intelligent routing of vehicles, passenger, mail and freight customisable engine with many different graphics very flexible fine tuning of the economy by simple config files network gaming for up to 14 player together you set your goal: suitable for anybody (even used for teaching) many languages available, many platforms easy to add new graphics oneself This download is for the Windows version. If you need the MacOS version, download here. If you need the Linux version, download here. Click here to visit the author's website.
5/5 4,351 Nov 08, 2020
Simutrans
Space Combat 0.9.16005
Space Combat 0.9.16005 SpaceCombat is an open source PC game. It's a single player space simulation. Similar (commercial) games were TIE Fighter and Freespace. When you liked these games, you will love SpaceCombat. Notes: It's recommended to play the game with a joystick. When you run the game the first time, it will check the internet (souceforge.net) for the complete package (about 500MB). So, take a break, drink some coffee, speak to your mate... Once this download is finished, you can play the game. Later on, it will check once a week for updates. (You may prevent this by modifying the file "data/options.xml".)
5/5 5,918 Mar 02, 2017
Thomas Schroeder
Train Director 3.9p for Linux
Train Director 3.9p for Linux Train Director is a clone of the popular Train Dispatcher simulation software. With Train Director you can simulate the work of the Centralized Traffic Control (CTC). Your task is to direct trains running in a territory to their final destination, by throwing switches and clearing signals. Penalties are collected for incorrect or inefficient operations, or for trains arriving late. You can also create your own territories with the included track layout editor. Train Director is available for Windows, Mac OS X and Linux. User Manual
5/5 3,996 Mar 16, 2017
Backer Street Software
Train Director 3.9p for Mac
Train Director 3.9p for Mac Train Director is a clone of the popular Train Dispatcher simulation software. With Train Director you can simulate the work of the Centralized Traffic Control (CTC). Your task is to direct trains running in a territory to their final destination, by throwing switches and clearing signals. Penalties are collected for incorrect or inefficient operations, or for trains arriving late. You can also create your own territories with the included track layout editor. Train Director is available for Windows, Mac OS X and Linux. User Manual
5/5 3,992 Mar 16, 2017
Backer Street Software
Train Director 3.9p for Windows
Train Director 3.9p for Windows Train Director is a clone of the popular Train Dispatcher simulation software. With Train Director you can simulate the work of the Centralized Traffic Control (CTC). Your task is to direct trains running in a territory to their final destination, by throwing switches and clearing signals. Penalties are collected for incorrect or inefficient operations, or for trains arriving late. You can also create your own territories with the included track layout editor. Train Director is available for Windows, Mac OS X and Linux. User Manual
5/5 4,164 Mar 16, 2017
Backer Street Software
When Pigs Fly for Mac
When Pigs Fly for Mac Build a plane to get your pig into the sky! There are five achievements. See if you can get them all! Build Controls: Right click and drag to rotate the camera. Arrow keys move camera, spacebar to reset. Mousewheel to zoom the camera. Click a button to select a part, then click on the craft to place it. Click a placed part to pick it up again. You can then move it, or click anywhere else (not on the plane) to delete it. Right click on a placed part to change its settings. To add a bracing strut, click the strut button, click on the spot on the plane to want to brace, then click where you want the other end of the strut to be. W/S/A/D/Q/E to rotate the current part in 90 degree increments. Hold shift to rotate in 10 degree increments. Press R to cycle through attachment points. Press M to toggle mute. Press T to toggle fullscreen. Flight Controls: W/S or up and down arrow control pitch. A/D or left and right arrow control roll. Q/E or < > control yaw. B for brakes. Shift to increase throttle, Control to decrease. Z to toggle fine controls. Press M to toggle mute. Press T to toggle mute. Game by Chris Gaudino - gaudinogames.com, @GaudinoGames Music by Brian Gaudino - briangaudino.com
0/5 4,289 Jul 30, 2015
GaudinoGames
When Pigs Fly for Windows
When Pigs Fly for Windows Build a plane to get your pig into the sky! There are five achievements. See if you can get them all! Build Controls: Right click and drag to rotate the camera. Arrow keys move camera, spacebar to reset. Mousewheel to zoom the camera. Click a button to select a part, then click on the craft to place it. Click a placed part to pick it up again. You can then move it, or click anywhere else (not on the plane) to delete it. Right click on a placed part to change its settings. To add a bracing strut, click the strut button, click on the spot on the plane to want to brace, then click where you want the other end of the strut to be. W/S/A/D/Q/E to rotate the current part in 90 degree increments. Hold shift to rotate in 10 degree increments. Press R to cycle through attachment points. Press M to toggle mute. Press T to toggle fullscreen. Flight Controls: W/S or up and down arrow control pitch. A/D or left and right arrow control roll. Q/E or < > control yaw. B for brakes. Shift to increase throttle, Control to decrease. Z to toggle fine controls. Press M to toggle mute. Press T to toggle mute. Game by Chris Gaudino - gaudinogames.com, @GaudinoGames Music by Brian Gaudino - briangaudino.com
0/5 4,362 Jul 30, 2015
GaudinoGames
   
 
Showing rows 1 to 23 of 23 Showing Page 1 of 1  1 


OlderGeeks.com Copyright (c) 2022


Tweets by @GeekOnTheLoose