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|File - Download Microsoft Kodu Game Lab v22.214.171.124|
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Microsoft Kodu Game Lab v126.96.36.199
Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The visual nature of the language allows for rapid design iteration using only an Xbox game controller for input (mouse/keyboard input is also supported).
Kodu lets kids create games on the PC and Xbox via a simple visual programming language. Kodu can be used to teach creativity, problem solving, storytelling, as well as programming. Anyone can use Kodu to make a game, young children as well as adults with no design or programming skills.
Since Kodu's introduction in 2009, we have visited the White House, teamed up with great groups like NCWIT and DigiGirlz, inspired academic research and been the subject of a book (Kodu for Kids).
Kodu for the PC is available to download for free. Kodu for the Xbox is also available in the USA on the Xbox Marketplace, in the Indie Games channel for about $5.
Supported Operating System
Windows 10 , Windows 7, Windows 8, Windows Vista, Windows XP
A graphics card that supports DirectX 9.0c and Shader Model 2.0 or higher is required. .NET Framework 4.0 or higher is required. XNA Framework 4.0 Redistributable is required.
New Kodu Release 188.8.131.52
Kodu now speaks Vietnamese!
The “Print Kode” option has been updated to also include any tutorial instructions.
More tuning on how things bounce and roll.
The Octopus can now move on land again.
When editing a level, you can now easily align characters with the N/S and E/W axes. Hover the mouse over the character so it is highlighted and then use the up and down arrow keys to rotate the character.
Fixed a bug in the missile code which would sometimes cause them to destroy the character they were launched from.
Fixed a bug in the text string handling code which, in some cases, could cause the help descriptions to get cut short.
Fixed a but in the mouse click tile. When combined with a specific character type it would trigger when clicked on the background when it should only have triggered when clicked on a character of the specified type.
The “timer” tiles were not being reset properly when a game was restarted. Fixed.
Fixed bug with movement. Characters with no obvious facing direction (wisp, saucer, etc.) would not respond to absolute directions (Move North, …) properly.
Fixed a bug in the language translation code which was preventing updates from being downloaded when needed.
The alignment of pipes was originally broken. When this was fixed it left old levels with pipes in skewed positions. The code now detects old levels and fixes the pipe alignment.
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|4,106||12,449||Microsoft Corp. <img src="https://www.oldergeeks.com/downloads/gallery/thumbs/KoduGameLab4_th.png"border="0">||May 03, 2019 - 10:26||184.108.40.206||248.17MB||EXE||, out of 17 Votes.|
|Microsoft Kodu Game Lab v220.127.116.11|
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