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| 525 DOS Games From The 1980s
525 DOS Games From The 1980s One giant zip file containing all of the games in this list. Run on an old computer or in a DOS virtual machine. See Virtualization Software in our download section. 007 - Licence To Kill (1989) (Quixel) 10th Frame Bowling (1988) (Access) [v2] 20000 Leagues Under the Sea (1988) (Coktel Vision) 2400 A.D. (1988) (Origin Systems) 3-Demon (1983) (PC Research Inc) 4th and Inches (1987) (Accolade) 4x4 Off-Road Racing (1988) (Epyx) 8088 Othello (1985) (M.W. Bayley) A Mind Forever Voyaging (1985) (Infocom) A Nightmare on Elm Street (1989) (Westwood Studios) A-Maze (1989) (Wizard Games) A10 Tank Killer (1989) (Dynamix) Aaargh! (1988) (Arcadia) Ace (1987) (Cascade) Ace 2 (1987) (Cascade) Ace of Aces (1987) (Artech) Action Fighter (1989) (Core Design) Action in the North Atlantic (1989) (General Quarters) Adventure Construction Set (1987) (Electronic Arts) Adventures in Math (1983) (IBM) [v1.00] Adventures in Serenia (1986) (Sierra) African Raiders-01 (1986) (Tomahawk) Afterburner (1989) (Unlimited Software) Air Trax (1983) (Presearch Incorporated) Airball (1987) (MicroDeal) Airborne Ranger (1988) (MPS Labs) Aldo Again (1989) (David & Benjamin Ibach) Aldo's Adventure (1987) (David & Benjamin Ibach) Alf (1988) (Alien Productions) Alice in Wonderland (1989) (Robin Johnson) Alien Syndrome (1987) (Sega) Alley Cat (1984) (Synapse) Alter Ego - Female (1983) (Activision) Alter Ego - Male (1983) (Activision) Amazing Maze (1983) (Donovan W. Foster) [v1.2] Amnesia (1986) (Cognetics Corporation) Ancient Land of Ys (1989) (Kyodai) Andromeda Conquest (1982) (Avalon Hill) Annals of Rome (1986) (PSS) Antarctic Adventure (1984) (Friends Software) Anti-Ballistic-Missile (1982) (Davis Disk) AntiXonix (1985) (D. Pavlovsky) Apache Strike (1989) (Activision) Arcade Volleyball (1988) (Vladimir Zakharov) Archipelagos (1989) (Logotron) Archon (1984) (Mission Accomplished) Arctic Fox (1986) (Dynamix) Arkanoid (1988) (Taito) Arkanoid 2 - Revenge of Doh (1989) (Taito) Arnhem (1985) (Cases Computer Simulations) Aspar GP Master (1989) (Dinamic) Astro Blaster (1988) (Rolf Franzon) Astrotit (1987) (Rudeware) Autoduel (1988) (MicroMagic) Avoid the Noid (1989) (BlueSky Software) [cga] Avoid the Noid (1989) (BlueSky Software) [ega] Axe of Rage (1989) (Palace Software) Backgammon (1987) (ShareData) Bad Cat (1988) (Rainbow Arts) Bad Street Brawler (1987) (Beam Software) Ballyhoo (1986) (Infocom) Barbarian (1989) (Mastertronic) Barbarian 2 (1989) (Palace Software) Batalia (1986) (The Right Brothers) Batman - The Caped Crusader (1988) (Ocean) Battle ...
|5,432||Feb 17, 2019
| Flashpoint 10 Infinity
Flashpoint 10 Infinity BlueMaxima's Flashpoint is a webgame preservation project. Internet history and culture is important, and content made on web platforms including, but not limited to Adobe Flash, make up a significant portion of that culture. This project is dedicated to preserving as many experiences from these platforms as possible, so that they aren't lost to time. Since early 2018, Flashpoint has saved more than 90,000 games and 10,000 animations running on 33 different platforms. Flashpoint was started in January 2018 by BlueMaxima in an attempt to outrun the disappearance of content prior to the death of Flash. It has since evolved into an international project involving over 100 community contributors, encompassing both webgames and animations created for numerous internet plugins, frameworks, and standards. Flashpoint utilizes a strong selection of open-source software. By combining the power of Apache, a custom-built launcher, and our own application called the Flashpoint Secure Player, we can play web-based media in a quick, user-friendly environment without leaving permanent changes or security holes on your computer. We offer two versions of the software; Ultimate, which contains every piece of media in an offline ready format, and Infinity, a smaller distribution that allows you to download and play content at will. Both versions are unaffected by the end of support for Flash and other plugins. This project is and will always be entirely non-profit, to preserve the sense of community and sharing that came with Flash and its ilk. Search the Collection - Request Content for Archival WARNING FOR AVAST AND AVG USERS: Important Flashpoint components will be detected as a virus and quarantined; this is a false positive. Follow these instructions to make an exception for Flashpoint. BlueMaxima works hard to keep all of their downloads virus-free. Common Issues All games are opening to a white screen. This is commonly caused by ...
|264||Jul 08, 2021
| SimAnt: The Electronic Ant Colony (DOS)
SimAnt: The Electronic Ant Colony (DOS) Unless you have an extremely old computer, you will want to use DOSbox to run this game. Get it here: https://www.oldergeeks.com/downloads/file.php?id=881 Ants are so much like human beings as to be an embarrassment. They farm fungus, raise aphids as livestock, launch armies into war, use chemical sprays to alarm and confuse enemies, capture slaves, engage in child labor, and exchange information ceaselessly. They do everything but watch television. - Lewis Thomas,The Lives of a Cell Ants are simple, even stupid individuals. But an ant colony, through the interaction of a great number of ants, displays an amazing skill at survival, and a noticeable level of intelligence.In SimAnt, you are the intelligence of an ant colony. The individual ants are like the individual brain cells of your being. You will hop into and out of individual ants, using them as tools. many of your ants will dies, including at times the one you are inhabiting. but death of individual ants will not greatly affect you as a colony. in fact, one of your ants dying will hurt you about as much as a human trimming a fingernail. The Object(s) of the GameThere are three ways to play SimAnt: Quick Games, Full Games and Experimental Games. Quick Games In Quick Games, you are a black ant colony competing with a red ant colony for food and territory. Your goal is to defeat the red ants and take over your home turf—the local patch of ground in the backyard. Your task will be complicated by marauding spiders, voracious ant lions, torrential rains, crushing human feet and merciless lawn mowers. Full Games In Full Games you must take over the entire backyard section by section, then take over the house and drive out the humans. in addition to hordes of red ants and other pests, you ...
|1,509||Dec 13, 2019
| TREK v3.0
TREK v3.0 This is a classic version of the old program TREK, inspired originally by the 1960's TV show Star Trek. From the author: "The original MS-BASIC version of this specific DOS implementation was written by me in graduate school in 1983 to emulate the FORTRAN version of Super Star Trek that ran on our lab PDP-11/34. That PDP-11/34 FORTRAN version of Super Star Trek was written around 1975, I believe by David Matuszek & Paul Reynolds with modifications by Don Smith." "Being often in a low-temperature physics lab overnight nursing a He3-He4 dilution fridge, He3 cryostat, or He4 cryostat, I often had too much time on my hands in between moments of sheer terror. During those boring times, I rewrote my MS-BASIC version of TREK, greatly expanding it's capabilities and sophistication in the 1980's. I converted it to Quick Basic 4.5 somewhere along the way, with the final Quick Basic version written in 1991. That version, v3.0, is about 3000 lines of code." "This is that version, with its expanded capabilities." "That version produces the file TREK.EXE. It encompasses the original 1960's Star Trek universe ("Original Series" or OS), or the 1980's Star Trek Next Generation (NG) universe. It also operates in real time, so that if you do nothing, your enemies (Kingons or NG Ferengi) are still able to attack you, and there are other entities (OS Berserker "planet killers" or NG Borg) which will chase after you across the galaxy if you irritate them." "You can dock at Star Bases to repair and refuel, and if a planet has dilithium crystals, you can transport down (if the transporter is working) and refuel that way. You can abuse the warp drive to time warp, as well as sometimes time warp if you hit a black hole. Black holes can also absorb photon ...
|209||Aug 01, 2021
Michael J. Burns
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