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OpenTTD (Transport Tycoon Deluxe) 32bit 1.7.1
OpenTTD (Transport Tycoon Deluxe) 32bit 1.7.1 OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe. OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenTTD is licensed under the GNU General Public License version 2.0. For more information, see the file COPYING included with every release and source download of the game. The list of enhancements and features compared to the original Tycoon Deluxe is too long to even begin with here. For OpenTTD you can use the original Transport Tycoon Deluxe data files (you need to own a Transport Tycoon Deluxe CD). There are also the free alternatives: OpenGFX (graphics), OpenSFX (sound) and OpenMSX (music). These can be installed automatically by the Windows and OS/2 installers. Please refer to the readme for more information. You can download the free alternatives here: download OpenGFX, download OpenSFX and download OpenMSX. Changelog: 1.7.1-RC1 (2017-05-04) ------------------------------------------------------------------------ - Fix: Add missing game script event for ships arriving at a station [FS#6560] (r27859, r27858) - Fix: StringID truncation to 16 bits broke string remapping test [FS#6555] (r27851) - Fix: Infinite loop in pathfinder when checking safe waiting position from a waypoint [FS#5926] (r27846) - Fix: [YAPF] Consider depot as destination before reversing path and applying penalty (r27843) - Fix: Don't consider locks or ship depots as clear water when placing industries (r27841) - Fix: Small news window's fake caption was not sized to fit its text (r27838) - Fix: Black remap did nothing in 8bpp-simple blitter (r27837) - Fix: Misaligned resize icon due to widget bounds being inclusive (r27831) - Fix: Update viewport sign dimensions when changing GUI zoom level (r27827, r27819) - Fix: Vehicle viewport is not user scrollable so flag window as such (r27823) - Fix: Allow dropdown to be drawn ...
5/5 2,654 Oct 15, 2017
OpenTTD Team
OpenTTD (Transport Tycoon Deluxe) 64bit 1.7.1
OpenTTD (Transport Tycoon Deluxe) 64bit 1.7.1 OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe. OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenTTD is licensed under the GNU General Public License version 2.0. For more information, see the file COPYING included with every release and source download of the game. The list of enhancements and features compared to the original Tycoon Deluxe is too long to even begin with here. For OpenTTD you can use the original Transport Tycoon Deluxe data files (you need to own a Transport Tycoon Deluxe CD). There are also the free alternatives: OpenGFX (graphics), OpenSFX (sound) and OpenMSX (music). These can be installed automatically by the Windows and OS/2 installers. Please refer to the readme for more information. You can download the free alternatives here: download OpenGFX, download OpenSFX and download OpenMSX. Changelog: 1.7.1-RC1 (2017-05-04) ------------------------------------------------------------------------ - Fix: Add missing game script event for ships arriving at a station [FS#6560] (r27859, r27858) - Fix: StringID truncation to 16 bits broke string remapping test [FS#6555] (r27851) - Fix: Infinite loop in pathfinder when checking safe waiting position from a waypoint [FS#5926] (r27846) - Fix: [YAPF] Consider depot as destination before reversing path and applying penalty (r27843) - Fix: Don't consider locks or ship depots as clear water when placing industries (r27841) - Fix: Small news window's fake caption was not sized to fit its text (r27838) - Fix: Black remap did nothing in 8bpp-simple blitter (r27837) - Fix: Misaligned resize icon due to widget bounds being inclusive (r27831) - Fix: Update viewport sign dimensions when changing GUI zoom level (r27827, r27819) - Fix: Vehicle viewport is not user scrollable so flag window as such (r27823) - Fix: Allow dropdown to be drawn ...
5/5 2,701 Oct 15, 2017
OpenTTD Team
OpenTTD (Transport Tycoon Deluxe) for MacOSX 1.7.1
OpenTTD (Transport Tycoon Deluxe) for MacOSX 1.7.1 OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe. OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenTTD is licensed under the GNU General Public License version 2.0. For more information, see the file COPYING included with every release and source download of the game. The list of enhancements and features compared to the original Tycoon Deluxe is too long to even begin with here. For OpenTTD you can use the original Transport Tycoon Deluxe data files (you need to own a Transport Tycoon Deluxe CD). There are also the free alternatives: OpenGFX (graphics), OpenSFX (sound) and OpenMSX (music). These can be installed automatically by the Windows and OS/2 installers. Please refer to the readme for more information. You can download the free alternatives here: download OpenGFX, download OpenSFX and download OpenMSX. Changelog: 1.7.1-RC1 (2017-05-04) ------------------------------------------------------------------------ - Fix: Add missing game script event for ships arriving at a station [FS#6560] (r27859, r27858) - Fix: StringID truncation to 16 bits broke string remapping test [FS#6555] (r27851) - Fix: Infinite loop in pathfinder when checking safe waiting position from a waypoint [FS#5926] (r27846) - Fix: [YAPF] Consider depot as destination before reversing path and applying penalty (r27843) - Fix: Don't consider locks or ship depots as clear water when placing industries (r27841) - Fix: Small news window's fake caption was not sized to fit its text (r27838) - Fix: Black remap did nothing in 8bpp-simple blitter (r27837) - Fix: Misaligned resize icon due to widget bounds being inclusive (r27831) - Fix: Update viewport sign dimensions when changing GUI zoom level (r27827, r27819) - Fix: Vehicle viewport is not user scrollable so flag window as such (r27823) - Fix: Allow dropdown to be ...
5/5 778 Oct 15, 2017
OpenTTD Team
   
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