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OpenRA 20171014 OpenRA 20171014 OpenRA is a Free Real Time Strategy project that recreates the classic Command and Conquer titles. We include recreations of C and C (Tiberian Dawn), C and C: Red Alert, and Dune 2000. These are not intended to be perfect copies, but instead combine the classic gameplay of the originals with modern improvements such as unit veterancy and the fog of war. OpenRA's primary focus is cross-platform multiplayer between Windows, OS X, and Linux; however, we include a number of single-player missions, and also support skirmish games against AI bots. Changelog: Release 20171014 General Improvements Fixed an issue that could prevent infantry from moving into range to attack a target. [#13620] Fixed issues with unit pathfinding when moving to a repair depot rally point. [#13093] Fixed issues with Harvester resource claim logic. [#13646] Fixed faction-specific support powers not being enabled by the "Build Everything" cheat. [#12859, #14042] Fixed several issues with queued unit orders. [#13508, #13528, #13714, #13715, #13830] Fixed a visual gitch when using the repair cursor on damaged units. [#13181] Fixed several issues with mouse and hotkey scrolling. [#13096, #13115, #13310, #13812] Fixed duplicated AI names when multiple of the same type are in a game. [#13232] Fixed an issue that could prevent the "quick install" assets from being extracted on non-english locales. [#13573] Fixed multiplayer games starting automatically with only one player when the game admin switches to a spectator slot. [#13271] Fixed an issue that could reset a player's color when switching slots in the lobby. [#13201] Fixed the screenshot hotkey not working in menus. [#13186] Fixed "Connection Failed" errors ... |
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2,971 | Oct 15, 2017 The OpenRA Developers ![]() |
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