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Last Update/Developer
Alien Arena v7.72.1
Alien Arena v7.72.1 👉 Free retro sci-fi first-person shooter combining fast-paced deathmatch action with arena combat. Alien Arena is a standalone multiplayer-oriented first-person shooter game originally developed by COR Entertainment and now maintained by the Alien Arena team. It draws on classic arena FPS gameplay reminiscent of titles like Quake and Unreal Tournament, and mixes it with a retro 1950s sci-fi theme. The game includes a variety of modes such as deathmatch, capture the flag, tactical, and more, with both online multiplayer and offline bot play options. Features: • Fast-paced arena FPS gameplay with classic mechanics and modern enhancements. • Multiple game modes: Deathmatch, Capture the Flag, Tactical, Duel, and more. • Both multiplayer and single-player bot matches. • Dozens of official maps and mutators (gameplay modifiers). • 10 weapons with alternate fire modes. • Built-in server browser and community tools (Discord, IRC). • Supports community-created maps, models, and accessories. • Available across multiple platforms and distribution methods (installer, Flathub, Steam). Supported operating systems: • Windows 7 • Windows 8 / 8.1 • Windows 10 • Windows 11 Supported languages: • English Changes: v7.72.1 06-15-26 Project 100: optimized the game to support at least 100 FPS framerate, 100 FPS server tickrate, 100 PPS packet rate, and mouse polling rate that aligns with the framerate, this greatly improves the smoothness and responsiveness of the game Extended single player mode with more game modes: CTF and Tactical, and weapon modes: Insta and Insta/Rockets Added fairer antilag calculation based on one-way ping with server-side configuration options and diminishing effect on very high pings Optimized mouse movement logic (Linux-only, under cvar m_direct, recommended to set m_direct to 1) Added centered message about who killed you Drop old particles if the particle buffer is full Check ragdoll buffer before creating new ...
5/5 780 Jun 17, 2026
alienarena
HateArena v0.0.3
HateArena v0.0.3 👉 A fast-paced multiplayer and singleplayer arena shooter built on the Cube engine. HateArena is a free and open source arena FPS focused on speed, movement and classic deathmatch-style combat. Built from the original Cube engine, it offers wall-jumping, shotgun-boosting, Quake-style ground blasts, bots, dedicated server support, modernized visuals and a built-in map editor for creating and editing arenas. Features: • Fast-paced multiplayer and singleplayer arena shooter gameplay • Built on the original Cube engine • Wall-jumping, forward boosts and recharge-based movement • Quake-style ground blasts and shotgun-boosting combat • Deathmatch, team deathmatch and infected game modes • Server-side bots for offline or low-player matches • Master server support and dedicated game server support • Modern HUD with animations and TrueType font support • Native 1080p renderer with god rays, FXAA, MSAA, bloom and improved shading • MD2 model support with MD3 support in progress • Built-in map editor with texture eyedropper, mass select and cube editing • RCON/server administration support including ban, kick, list and maxping options • Dynamic crosshair and improved scoreboard rendering • GPL-3.0 free and open source license Supported operating systems: • Windows x64 • Linux x86_64 • macOS arm64 Supported languages: English Changes: v0.0.3-b 06-11-26 Improved server stability with numerous networking and packet handling fixes. Added macOS compatibility improvements and app bundle generation. Added initial Windows build support with additional Windows-specific fixes. Migrated the project to a CMake-based build system with automated release workflows. Improved server-side bots by fixing memory corruption and buffer overflow issues. Updated player assets, including retextured player models and improved glow effects. Added weapon and gameplay fixes, including improved ammo switching behavior. Improved water visual effects and sound handling. Enhanced server administration and intermission behavior. Updated documentation, packaging and build scripts with numerous maintenance improvements. This download is for the Windows version (very bottom of page). If you need the macOS version, download here. If you need the Linux version, download here. Click here to visit the author's website.
5/5 522 Jun 19, 2026
endseven
Quetoo v1.0.18
Quetoo v1.0.18 👉 A fast, free, open-source arena FPS built for glorious old-school fragging. Quetoo is a free first-person shooter based on id Tech 2, built to bring classic arena deathmatch action roaring back for modern players. Jump into Deathmatch, Team Deathmatch, Capture the Flag, Instagib, and Rocket Arena gameplay with high-speed movement, rocket fights, rail shots, bot support, legendary Quake-inspired maps, original battlegrounds, and cross-platform multiplayer for Windows, macOS, and Linux. Features: • Free first-person shooter based on id Tech 2 • Classic arena gameplay with Deathmatch, Team Deathmatch, Capture the Flag, Instagib, and Rocket Arena modes • Bot support for instant action • High-quality remakes of legendary Quake deathmatch levels • Original maps and game content • Modern rendering with real-time lighting, soft shadow mapping, bump mapping, parallax occlusion, and volumetric fog • In-game light editor for level artists • TrenchBroom support • Cross-platform multiplayer • Free to download, play, and modify • Open-source GPL v2 licensed engine Supported operating systems: • Windows 10 64bit or later. • Apple Silicon for macOS Sequoia or later. • Linux for modern x86-64 distros. • Linux for modern aarch64 distros. • Linux server packages for x86-64 servers • Linux server packages for aarch64 servers. Supported languages: English Changes: v1.0.18 09-30-26 7527533c9 Return why an item is hidden from the cull functions faa7ca6c5 Count visible BSP entities in the diagnostics 2a95fe51a Read a query as visible on the frame it re-enters the frustum 4cc8543f7 Count culled BSP entities apart from occluded ones 2d7d8f457 Read a query drawn outside the frustum as visible e178f9bb9 Give each portal and reflection its own occlusion query a1bbcd286 Count culled apart from occluded in the diagnostics cf9a9bbaa Rename RenderViewStats and SoundStageStats to *Diagnostics 8209f5a6a Rebuild the Docker SDL3 layer when the tag moves c9e5afdfe Fix stupid comments. 576c30e78 List the SDL3 sibling checkout in AGENTS.md 50c40f88c Read only the occlusion results that were downloaded 1a03024cc Skip the occlusion query download when no queries were drawn 5e87814b2 Warn when SDL3 lacks the query API 024252722 Build ...
5/5 3,022 Oct 01, 2026
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