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OpenHV v20250209
OpenHV v20250209 An Open Source Pixelart Science-Fiction Real-Time-Strategy game. A mod for OpenRA based on the Hard Vacuum design by Daniel Cook. It aims to be an open content real-time strategy game with no exceptions. Set in the distant future where mega corporation battle themselves this standalone title comes with multiplayer (LAN and internet) support, competent skirmish bots as well as an integrated map editor. It allows for spectators to join and replays to be shared. Changes: v20250209 Fixes Fixed faction tooltip texts by @SeanScherer in #1224 Fixed deadlocks and improved usability in mission Scientist Rescue by @OcelotWalrus in #1220 Fixed minor tiling mistakes in Twin Lakes by @Rampoina in #1195 Fixed air unit attack move behavior by @WilliamWeberBerrutti in #1201 Fixed Linux AppImage depending on libfuse2 by @Drsheppard01 Fixed in game news not displaying the latest release by @Mailaender Fixed encyclopedia mentioning numbers disconnected from game rules by @Mailaender Fixed ore purifier not being disabled in newbie tutorial mission by @Mailaender Content Added redrawn Speeder sprites by @Dzierzan in #1192 Added redrawn Patrol Boat sprites by @Dzierzan in #1193 Added redrawn Fire Truck sprites by @Dzierzan in #1208 Added map Eclipse (4v4) and Nowheres land (1v1, Naval Conquest) by @OcelotWalrus in #1223 Added AA aircraft units by @Dzierzan in #1196 Added Observer unit by @Dzierzan in #1202 Added new map: Hypodermic (1v1) by @SiegeSpud in #1218 Added new map: Keep off the Glass (1v1) by @SiegeSpud Added new Carrier Drone shooting sprite. by @Dzierzan in #1210 ...
5/5 1,811 Feb 26, 2025
Matthias Mailänder
   
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