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| Alice in the Mushroom Hole for MacOSx
Alice in the Mushroom Hole for MacOSx Alice in the Mushroom Hole is a game where you falll down a hole while floating between three worlds. The mechanics feel like classic platformers, but unlike jump an run games there is no running and no active jumping. Instead your character flies down the hole and you have to move him left, right make him fly faster down and interact with different kinds of mushrooms, bubbles and have to avoid many different kinds of obstacles. Often you will require to switch over to another world by collecting corresponding coins. Then for example, a mushroom that was previously bouncing you up, now makes you tiny or will turn into a barrel that will shoot you somewhere else. The game is rounded out by a wonderful soundtrack composed by Jeremiah Pena.
|2,581||Mar 01, 2016
| BeeBEEP for MacOSX v5.8.2
BeeBEEP for MacOSX v5.8.2 BeeBEEP is an open source, peer to peer, lan messenger developed by Marco Mastroddi. You can talk and share files with all the people inside your local area network such of an office, home or internet cafe. You don't need a server, just download, unzip and start it. Simple, fast and secure. Main Features: Free: BeeBEEP is free and always will be. Multiple OS: there are releases for Windows, MacOSX, Linux, OS/2 and eComStation. Easy to use: BeeBEEP is a serverless application. Download, unzip and start. Secure: encryption based on Rjandell Algorithm (AES). Instant Messaging: chat with all people connected, group or single user. Groups: create your favorite group of people. P2P: send or share your files and folders (also by drag and drop). Offline messages: messages will be delivered to offline users when they will be online. Message History: all messages can be saved. Changelog: BeeBEEP 5.8.2 - New feature: voice messages (you can record your message and send it as file) - New feature: file transfer pause/resume - New feature: data compression with zlib - Voice messages can be also sent to offline users like text messages - Added "Quote selected text" option to context menu (right click) of the chat - Added "CheckUserConnectedFromDatagramIp" option in beebeep.rc (to prevent multiple connections from the same user but different ip addresses) - Added "Clear system messages" option in context menu (right click) of activity and chat windows - Added "SkipLocalHardwareAddresses" in beebeep.rc to skip unesuful network interfaces - The option "AllowMultipleInstances" can be disabled also in Terminal Server because it checks also user account - The avatar icon size is also applied in member icons of the chat windows - Added "On ...
|2,407||Nov 07, 2019
| FreeCol for MacOSX 0.11.6
FreeCol for MacOSX 0.11.6 FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The objective of the game is to create an independent nation. You start with only a few colonists defying the stormy seas in their search for new land. Will you guide them on the Colonization of a New World? Changelog: FreeCol 0.11.6 The FreeCol team are glad to announce the release of FreeCol 0.11.6. This is a bug fix and incremental improvement release from 0.11.5. All 0.10.x and 0.11.x (x != 4) games should continue to work with 0.11.6. We hope you enjoy FreeCol 0.11.6. Onward to 1.0. The FreeCol Team Common problems Java 7 is no longer receiving active support, therefore this version of FreeCol switches to using Java 8 which is the currently supported release. This will hopefully fix the problems that many Mac users have been experiencing. If FreeCol 0.11.6 fails to run, check first if your installed Java libraries are up to date. There has been significant effort trying to track down cases where the lower right corner panel (InfoPanel) disappears for unknown reasons (see BR#2907 and elsewhere). If this is still occurring we are particularly interested in reproducible test cases with 0.11.6. Bugs 43 new bug reports have been made since 0.11.5 was released. 19 were fixed, 4 need more information, 3 were duplicates, 3 were invalid, 3 were rejected, 2 were quite minor and reclassified as improvement requests, leaving 9 definite new bugs. At least 7 older bug reports were also closed, 2 were fixed and 5 went out of date. There are now 50 open bug reports, many received partial fixes. The majority of cases are still UI issues, but the proportion of reports that are blocked needing further information is rising. Please remember, if you report a bug, check back to see ...
|2,463||Oct 17, 2015
| Giada for MacOSX v0.15.4
Giada for MacOSX v0.15.4 Your hardcore loop machine. Giada is a free, minimal, hardcore audio tool for DJs, live performers and electronic musicians. How does it work? Just pick up your channel, fill it with samples or MIDI events and start the show by using this tiny piece of software as a loop machine, drum machine, sequencer, live sampler or yet as a plugin/effect host. Giada aims to be a compact and portable virtual device for Linux, Mac OS X and Windows for production use and live sets. Lightweight and powerful 32 bit floating point audio engine, sample-accurate looping system, multithread support, super-sleek interface. 100% exotic dependencies free. *Lots of useful tools Tweak your sounds with the live sampler from external sources, the live quantizer, a built-in wave editor, the action recorder and the action editor. *VST and MIDI support Giada can load VST and VST instruments, as well as read/write MIDI messages from/to any device out there, both hardware and software. *100% open-source GPL Giada is constantly under development, free for use and distribution: you can use it without any limitations. Help us to improve it more! Changes in version 0.15.4 New record-on-signal option for input and action recording Initial support for plug-ins with mono I/O buses PluginHost refactoring Smart pointers for Wave and Plugin objects Remove old and deprecated input delay compensation Optimized audio I/O processing in Mixer callback Atomic I/O meters with improved accuracy Fix memory leak when replacing samples in a Sample Channel Fix plug-ins ordering method when re-opening Giada Fix silent Sample Channel when recording actions a second time Fix velocity always discarded when sending key-press to Sample Channel Fix ...
|2,432||Dec 01, 2019
| OpenTTD (Transport Tycoon Deluxe) for MacOSX v1.9.2
OpenTTD (Transport Tycoon Deluxe) for MacOSX v1.9.2 OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe. OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenTTD is licensed under the GNU General Public License version 2.0. For more information, see the file COPYING included with every release and source download of the game. The list of enhancements and features compared to the original Tycoon Deluxe is too long to even begin with here. For OpenTTD you can use the original Transport Tycoon Deluxe data files (you need to own a Transport Tycoon Deluxe CD). There are also the free alternatives: OpenGFX (graphics), OpenSFX (sound) and OpenMSX (music). These can be installed automatically by the Windows and OS/2 installers. Please refer to the readme for more information. You can download the free alternatives here: download OpenGFX, download OpenSFX and download OpenMSX. Changelog: 1.9.2 (2019-07-07) ------------------------------------------------------------------------ - Change: Set default setting in server browser of "Advertised" to "Yes" (#7568) - Change: Allow building road stops over self-owned one-way/blocked road (#7547) - Fix #7463: Promote scroll mode setting to basic category (#7586) - Fix: Inconsistent GUI scaling (#7539) - Fix #7491: Send company update admin message when bankruptcy counter changes (#7492) - Fix #7553: Check bounds when loading strings (#7554) - Fix: Really increase the maximum number of GameScript texts to 64k (#7555) - Fix: Crash when attempting to load old save game with GRFs set (#7546) - Fix #6507: Don't try to load invalid depots from older savegames (#7546) - Fix: Railtype bits were moved too late, leading to rails under bridges losing their type (#7546) - Fix: Bounds check access to railtype_map (#7529) - Fix: Spurious errors when using more than 32 railtypes (#7533) - Fix #7633: Allow zero-cost track conversion ...
|2,250||Jul 22, 2019
| qutebrowser v1.8.2 MacOSX
qutebrowser v1.8.2 MacOSX A keyboard-driven, vim-like browser based on PyQt5 and Qt. qutebrowser is a keyboard-focused browser with a minimal GUI. It’s based on Python and PyQt5 and free software, licensed under the GPL. It was inspired by other browsers/addons like dwb and Vimperator/Pentadactyl. Requirements The following software and libraries are required to run qutebrowser: Python 3.5.2 or newer (3.6 recommended) Qt 5.7.1 or newer (5.12 recommended due to severe bugs in Qt 5.13.0 and .1); support for < 5.9 will be dropped soon) with the following modules: QtCore / qtbase QtQuick (part of qtbase in some distributions) QtSQL (part of qtbase in some distributions) QtOpenGL QtWebEngine, or alternatively QtWebKit - only the updated fork (5.212) is supported. Note: The latest QtWebKit release is based on old WebKit revision with known unpatched vulnerabilities. Please use it carefully and avoid visiting untrusted websites and using it for transmission of sensitive data. PyQt 5.7.0 or newer (5.13 recommended, support for < 5.9 will be dropped soon) for Python 3 pkg_resources/setuptools pyPEG2 jinja2 pygments PyYAML attrs The following libraries are optional: cssutils (for an improved :download --mhtml with QtWebKit). On Windows, colorama for colored log output. asciidoc to generate the documentation for the :help command, when using the git repository (rather than a release). See the documentation for directions on how to install qutebrowser and its dependencies. Donating qutebrowser’s primary maintainer, The-Compiler, is ...
|29||Dec 04, 2019
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