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HateArena v0.0.2
HateArena v0.0.2 👉 A fast-paced multiplayer and singleplayer arena shooter built on the Cube engine. HateArena is a free and open source arena FPS focused on speed, movement and classic deathmatch-style combat. Built from the original Cube engine, it offers wall-jumping, shotgun-boosting, Quake-style ground blasts, bots, dedicated server support, modernized visuals and a built-in map editor for creating and editing arenas. Features: • Fast-paced multiplayer and singleplayer arena shooter gameplay • Built on the original Cube engine • Wall-jumping, forward boosts and recharge-based movement • Quake-style ground blasts and shotgun-boosting combat • Deathmatch, team deathmatch and infected game modes • Server-side bots for offline or low-player matches • Master server support and dedicated game server support • Modern HUD with animations and TrueType font support • Native 1080p renderer with god rays, FXAA, MSAA, bloom and improved shading • MD2 model support with MD3 support in progress • Built-in map editor with texture eyedropper, mass select and cube editing • RCON/server administration support including ban, kick, list and maxping options • Dynamic crosshair and improved scoreboard rendering • GPL-3.0 free and open source license Supported operating systems: • Windows x64 • Linux x86_64 • macOS arm64 Supported languages: English Changes: v0.0.2 06-09-26 Master server is now up and running, with one main gameserver that rotates through gamemodes and maps. Added lightgun. Polished gun meshes and completely replaced rifle, shotgun and railgun meshes. Added infected gamemode. Added tdm gamemode and made dm the base gamemode. Added several new maps, including pain and pills. Added server side bots. Fixed spectating camera view position bug. Made godrays intensity configurable with godraysintensity cvar. Various scoreboard scaling and rendering fixes. Command bar rendering fixes. Fixed bug with HUD still showing in screenshot mode. Added server administration functionality and completed RCON features. Added visual FX to water, including bubble particles and better water subdivisions/quads. Made msglimit a configurable option for top left message bar length/limit. Disabled teamkilling altogether. Added dynamic crosshair that expands/contracts via interpolation. This download is for the Windows version (very bottom of page). If you ...
5/5 27 Jun 10, 2026
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