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  File Name Rating Downloads
Last Update/Developer
Twine v2.3.3 (Linux)
Twine v2.3.3 (Linux) Twine is an open-source tool for telling interactive, nonlinear stories. You don't need to write any code to create a simple story with Twine, but you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you're ready. Twine publishes directly to HTML, so you can post your work nearly anywhere. Anything you create with it is completely free to use any way you like, including for commercial purposes. Twine was originally created by Chris Klimas in 2009 and is now maintained by a whole bunch of people at several different repositories. Twine has been used to create hundreds of works. Here are some samples: Careless Talk by Diana Rider published October 1, 2018 Dragons and Tears: Part 1 of The Spiraling Darkness Trilogy by Volition, Inc. and Anna Anthropy published March 15, 2012 Don't Go In The Old Greene House by Laura Knetzger published August 8, 2015 Empyreum by n-n published 2019 Twine 2 Release Notes 2.3.3 Bugs fixed Proofing stories, broken in 2.3.2, is working again. In previous versions, pressing control- or command-Z immediately after opening a text editor (passage, JavaScript, or stylesheet) would cause all text to be erased. This behavior no longer occurs. The German localization has been improved (thanks to Kai Brueckers). Features added Added a Catalan localization (thanks to Jordi Mallach). Added a Norwegian localization (thanks to sinwes). Click here to visit the author's website.
5/5 2,158 Oct 24, 2019
Chris Klimas
Zelda Classic v2.50.2 (Linux)
Zelda Classic v2.50.2 (Linux) From the authors: Zelda Classic is a tribute to (what we think is) the greatest video game of all time: Nintendoís The Legend of Zelda. It has been developed into an exact replica of the NES version that we all know and love. Beyond that, Zelda Classic allows the development of new quests that can use either the traditional graphics or enhanced graphics, as well as new enemies, items, and challenges. Though it started as a basic Legend of Zelda clone by programmer Phantom Menace in April of 1999, Zelda Classic has grown into something much bigger in the past few years. A full LOZ replica was achieved by June of 2000, with Zelda Classic version 1.84, but the story didnít end there. Although Phantom Menace moved on to other projects, Fans of Zelda Classic wanted more. Fast forward to after about a year of searching for a new programmer, when Dark Nation comes to Armageddon Games, and breathes new life into what seemed like a dying beast. Within weeks, a new version of Zelda Classic is released, and itís popularity soars. Zelda Classic 1.90, introduced a list of new features, and with itís addition to Download.com, Armageddon Games is flooded with about 3000+ new members, and over a million downloads in a matter of months! Zelda Classic has since been released as open source and has current stable ports on Windows, MacOS, and Linux. Development continues to this day with new features still being added. Check back often to see whatís new! Click with your left mouse button to see drop-down menus to select things such as fullscreen. Use arrows to move and ALT to shoot or use a gamepad. Zelda Classic and ZQuest will only run on X86 architecture. The only supported mobile devices are those with X86 cores, running Windows, ...
5/5 2,519 Mar 10, 2019
Armageddon Games
   
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