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| Pioneer Space Sim 20171001
Pioneer Space Sim 20171001 Pioneer is a space adventure game set in our galaxy at the turn of the 31st century. The game is open-ended, and you are free to eke out whatever kind of space-faring existence you can think of. Look for fame or fortune by exploring the millions of star systems. Turn to a life of crime as a pirate, smuggler or bounty hunter. Forge and break alliances with the various factions fighting for power, freedom or self-determination. The universe is whatever you make of it. Pioneer is under constant development and has a friendly community of players, modders and developers around it. We release a new version almost every day. We'd love for you to try it and make part of the galaxy your own! Changelog September 2017 * New Features * Attack outlaws immediately (#4089) * New music tracks (#4139) * Allow planets to have rings (#4146) * Internal Changes * Ignore all Pioneer x64 Visual Studio files (#4125) * VS2015, Fix 64-bit SSE2 flag warning #4114 * Spread the terrain skirts wider to avoid some sparklies (#4147) * XCode, update project and config files (#4152) * Fix module instances being created twice (#4124) * Don't show 'None' for drive specs when asking to service engine (#4171) * PushStyleVar now pushing also vector variables (#4138) * Fixes * Fix orbital stations sharing an orbit (#4129) * Make orbit radius relative to GetPhysRadius, clamp to frame radius (#4131) * Avoid division by zero ...
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