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|File - Download Risen3D 2.2.32|
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Risen3D is an advanced Doom port video game by Graham Jackson based on Jaakko Keranen's Doomsday port. Runs on Windows XP,Vista,7,8 and 10.
Risen3D should be used as a stand alone port as it does not require any of the Doomsday binaries.
Advanced algorithms provide more accurate rendering in OpenGL.
Full Boom and MBF compatibility.
Super fast rendering of OpenGL graphics.
Slopes and 3D floors.
Md2 models, particle effects and high resolution texture options.
Translucent water and underwater effects.
Outside fog support for maps that require it.
Model activation capability using the R3D scripting method.
Mobj spawning using the R3D scripting method
Detailed texture support.
Dedicated smart Launcher for easy launching and pwad management.
Uncapped frame rate for smoother game play.
Definition and dehacked editing capabilities.
Basic Doom mode option
Water splashes, ambient sounds, scrolling skies and stealth monsters.
In game texture alignment using the R3D Edit mode.
CURRENT RELEASE v2.2.32 - update March 2017
Changes over v220-31 ...
If a fake sector's water floor was under a 3D floor then, when viewed from above with water translucency disabled.
Doors were not crushing monsters.
Note 1) and/or 2) may have been fixed if you downloaded a v220-31 version
dated later than the 14th December. These changes are now included and
annotated as v220-32 in the source.
Maps with no nodes can be run. Lutz's d2hs.wad was released with no bsp nodes for map24 which, with previous
versions of Risen3D, would prevent it from being run. They were not needed as R3D always builds nodes but
previously their absence was taken to be a wad error.
R3D_xx files hav been ammended to run with btsx_e1a which has now, finally, been released. Unfortunately the
map wad was named btsx_e1a instead of the expected btsx_e1 hence the changes made. If you have already
downloaded the wad and renamed the map wad to btsx_e1 then please rename it back again. The entries in these
files allow the maps to be run with models and splash/steps floor sound effects.
Remember that to enable this you must untick 'Basic Doom Mode' in the Launcher and tick, under Models,
'Force Model override'. Models must, of course, have been downloaded and installed.
|3,261||5,102||DRDTeam.org <img src="http://www.oldergeeks.com/downloads/gallery/thumbs/risen3dscreenshot31_th.png"border="0">||Oct 15, 2017 - 13:30||2.2.32||5.88MB||EXE||, out of 6 Votes.|
|56Kbit Modem: 14m 42s · 256Kbit: 3m 13s · 1Mbit: 49s · 5Mbit: 10s|
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