_G.core = {}

_G.setfenv = require 'busted.compatibility'.setfenv

dofile("builtin/common/misc_helpers.lua")
dofile("builtin/common/serialize.lua")
dofile("builtin/common/vector.lua")

local assert_same = core.assert_same

local x, y = {}, {}
local t1, t2 = {x, x, y, y}, {x, y, x, y}
assert.same(t1, t2) -- will succeed because it only checks whether the depths match
assert(not pcall(assert_same, t1, t2)) -- will correctly fail because it checks whether the refs match

describe("serialize", function()
	local function assert_preserves(value)
		local preserved_value = core.deserialize(core.serialize(value))
		assert_same(value, preserved_value)
	end
	it("works", function()
		assert_preserves({cat={sound="nyan", speed=400}, dog={sound="woof"}})
	end)

	it("handles characters", function()
		assert_preserves({escape_chars="\n\r\t\v\\\"\'", non_european="θשׁ٩∂"})
	end)

	it("handles NaN & infinities", function()
		local nan = core.deserialize(core.serialize(0/0))
		assert(nan ~= nan)
		assert_preserves(math.huge)
		assert_preserves(-math.huge)
	end)

	it("handles precise numbers", function()
		assert_preserves(0.2695949158945771)
	end)

	it("handles big integers", function()
		assert_preserves(269594915894577)
	end)

	it("handles recursive structures", function()
		local test_in = { hello = "world" }
		test_in.foo = test_in
		assert_preserves(test_in)
	end)

	it("handles cross-referencing structures", function()
		local test_in = {
			foo = {
				baz = {
					{}
				},
			},
			bar = {
				baz = {},
			},
		}

		test_in.foo.baz[1].foo = test_in.foo
		test_in.foo.baz[1].bar = test_in.bar
		test_in.bar.baz[1] = test_in.foo.baz[1]

		assert_preserves(test_in)
	end)

	describe("safe mode", function()
		setup(function()
			assert(not core.log)
			-- logging a deprecation warning will be attempted
			function core.log() end
		end)
		teardown(function()
			core.log = nil
		end)
		it("functions are stripped", function()
			local test_in = {
				func = function(a, b)
					error("test")
				end,
				foo = "bar"
			}
			setfenv(test_in.func, _G)

			local str = core.serialize(test_in)
			assert.not_nil(str:find("loadstring"))

			local test_out = core.deserialize(str, true)
			assert.is_nil(test_out.func)
			assert.equals(test_out.foo, "bar")
		end)
	end)

	describe("deprecation warnings", function()
		before_each(function()
			assert(not core.log)
			core.log = spy.new(function(level)
				assert(level == "deprecated")
			end)
		end)
		after_each(function()
			core.log = nil
		end)
		it("dumping functions", function()
			local t = {f = function() end, g = function() end}
			t.t = t
			core.serialize(t)
			assert.spy(core.log).was.called(1) -- should have been called exactly *once*
		end)
	end)

	it("vectors work", function()
		local v = vector.new(1, 2, 3)
		assert_preserves({v})
		assert_preserves(v)

		-- abuse
		v = vector.new(1, 2, 3)
		v.a = "bla"
		assert_preserves(v)
	end)

	it("handles keywords as keys", function()
		assert_preserves({["and"] = "keyword", ["for"] = "keyword"})
	end)

	describe("fuzzing", function()
		local atomics = {true, false, math.huge, -math.huge} -- no NaN or nil
		local function atomic()
			return atomics[math.random(1, #atomics)]
		end
		local function num()
			local sign = math.random() < 0.5 and -1 or 1
			-- HACK math.random(a, b) requires a, b & b - a to fit within a 32-bit int
			-- Use two random calls to generate a random number from 0 - 2^50 as lower & upper 25 bits
			local val = math.random(0, 2^25) * 2^25 + math.random(0, 2^25 - 1)
			local exp = math.random() < 0.5 and 1 or 2^(math.random(-120, 120))
			return sign * val * exp
		end
		local function charcodes(count)
			if count == 0 then return end
			return math.random(0, 0xFF), charcodes(count - 1)
		end
		local function str()
			return string.char(charcodes(math.random(0, 100)))
		end
		local primitives = {atomic, num, str}
		local function primitive()
			return primitives[math.random(1, #primitives)]()
		end
		local function tab(max_actions)
			local root = {}
			local tables = {root}
			local function random_table()
				return tables[math.random(1, #tables)]
			end
			for _ = 1, math.random(1, max_actions) do
				local tab = random_table()
				local value
				if math.random() < 0.5 then
					if math.random() < 0.5 then
						value = random_table()
					else
						value = {}
						table.insert(tables, value)
					end
				else
					value = primitive()
				end
				tab[math.random() < 0.5 and (#tab + 1) or primitive()] = value
			end
			return root
		end
		it("primitives work", function()
			for _ = 1, 1e3 do
				assert_preserves(primitive())
			end
		end)
		it("tables work", function()
			for _ = 1, 100 do
				local fuzzed_table = tab(1e3)
				assert_same(fuzzed_table, table.copy(fuzzed_table))
				assert_preserves(fuzzed_table)
			end
		end)
	end)
end)
