ID|NAME|COST|TYPE|POWER|TOUGHNESS|ORACLE|SET|RARITY|ARTIST|COLLNUM|TEXT|PROPERTIES
416883|Absorb Vis|{6}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.<br>Basic landcycling {1}{B} <i>({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|Conspiracy: Take the Crown|Common|Brandon Kitkouski|126|Target player loses 4 life and you gain 4 life.<br>Basic landcycling {1}{B} <i>({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|
416830|Adriana, Captain of the Guard|{3}{R}{W}|Legendary Creature - Human Knight|4|4|Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i><br>Other creatures you control have melee. <i>(If a creature has multiple instances of melee, each triggers separately.)</i>|Conspiracy: Take the Crown|Rare|Chris Rallis|73|Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i><br>Other creatures you control have melee. <i>(If a creature has multiple instances of melee, each triggers separately.)</i>|
416758|Adriana's Valor||Conspiracy|||Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. <i>(Damage and effects that say "destroy" don't destroy it.)</i>|Conspiracy: Take the Crown|Common|Lius Lasahido|1|Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. <i>(Damage and effects that say "destroy" don't destroy it.)</i>|
416838|Affa Guard Hound|{2}{W}|Creature - Hound|2|2|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.|Conspiracy: Take the Crown|Uncommon|Ryan Pancoast|81|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.|
416954|Akroan Hoplite|{R}{W}|Creature - Human Soldier|1|2|Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.|Conspiracy: Take the Crown|Uncommon|Igor Kieryluk|197|Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.|
416884|Altar's Reap|{1}{B}|Instant|||As an additional cost to cast Altar's Reap, sacrifice a creature.<br>Draw two cards.|Conspiracy: Take the Crown|Common|Donato Giancola|127|As an additional cost to cast Altar's Reap, sacrifice a creature.<br>Draw two cards.|
416817|Animus of Predation|{4}{G}|Creature - Avatar|4|4|Draft Animus of Predation face up.<br>As you draft a card, you may remove it from the draft face up. <i>(It isn't in your card pool.)</i><br>If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.|Conspiracy: Take the Crown|Uncommon|Richard Wright|60|Draft Animus of Predation face up.<br>As you draft a card, you may remove it from the draft face up. <i>(It isn't in your card pool.)</i><br>If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.|
416784|Arcane Savant|{3}{U}{U}|Creature - Human Wizard|3|3|Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.<br>When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.|Conspiracy: Take the Crown|Rare|Chris Rallis|27|Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.<br>When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.|
416796|Archdemon of Paliano|{2}{B}{B}|Creature - Demon|5|4|Draft Archdemon of Paliano face up. <br>As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. <i>(You may look at cards as you draft them.)</i><br>Flying|Conspiracy: Take the Crown|Rare|Evan Shipard|39|Draft Archdemon of Paliano face up. <br>As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. <i>(You may look at cards as you draft them.)</i><br>Flying|
416955|Ascended Lawmage|{2}{W}{U}|Creature - Vedalken Wizard|3|2|Flying<br>Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)</i>|Conspiracy: Take the Crown|Uncommon|Ryan Yee|198|Flying<br>Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)</i>|
416759|Assemble the Rank and Vile||Conspiracy|||Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped."|Conspiracy: Take the Crown|Common|Seb McKinnon|2|Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped."|
416885|Avatar of Woe|{6}{B}{B}|Creature - Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.<br>Fear <i>(This creature can't be blocked except by artifact creatures and/or black creatures.)</i><br>{T}: Destroy target creature. It can't be regenerated.|Conspiracy: Take the Crown|Mythic Rare|rk post|128|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.<br>Fear <i>(This creature can't be blocked except by artifact creatures and/or black creatures.)</i><br>{T}: Destroy target creature. It can't be regenerated.|
416770|Ballot Broker|{2}{W}|Creature - Human Advisor|2|3|While voting, you may vote an additional time. <i>(The votes can be for different choices or for the same choice.)</i>|Conspiracy: Take the Crown|Common|Magali Villeneuve|13|While voting, you may vote an additional time. <i>(The votes can be for different choices or for the same choice.)</i>|
416931|Beast Within|{2}{G}|Instant|||Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.|Conspiracy: Take the Crown|Uncommon|Jesper Ejsing|174|Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.|
416932|Berserk|{G}|Instant|||Cast Berserk only before the combat damage step.<br>Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.|Conspiracy: Take the Crown|Mythic Rare|Steve Prescott|175|Cast Berserk only before the combat damage step.<br>Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.|
416806|Besmirch|{1}{R}{R}|Sorcery|||Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>|Conspiracy: Take the Crown|Uncommon|Mathias Kollros|49|Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>|
416933|Birds of Paradise|{G}|Creature - Bird|0|1|Flying<br>{T}: Add one mana of any color to your mana pool.|Conspiracy: Take the Crown|Rare|Marcelo Vignali|176|Flying<br>{T}: Add one mana of any color to your mana pool.|
416886|Blood-Toll Harpy|{2}{B}|Creature - Harpy|2|1|Flying<br>When Blood-Toll Harpy enters the battlefield, each player loses 1 life.|Conspiracy: Take the Crown|Common|Kev Walker|129|Flying<br>When Blood-Toll Harpy enters the battlefield, each player loses 1 life.|
416859|Bonds of Quicksilver|{3}{U}|Enchantment - Aura|||Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>Enchant creature<br>Enchanted creature doesn't untap during its controller's untap step.|Conspiracy: Take the Crown|Common|Steven Belledin|102|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>Enchant creature<br>Enchanted creature doesn't untap during its controller's untap step.|
416818|Borderland Explorer|{1}{G}|Creature - Elf Scout|3|1|When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search his or her library for a basic land card, reveal it, put it into his or her hand, then shuffle his or her library.|Conspiracy: Take the Crown|Common|Lucas Graciano|61|When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search his or her library for a basic land card, reveal it, put it into his or her hand, then shuffle his or her library.|
416965|Bronze Sable|{2}|Artifact Creature - Sable|2|1||Conspiracy: Take the Crown|Common|Jasper Sandner|208||
416934|Brushstrider|{1}{G}|Creature - Beast|3|1|Vigilance|Conspiracy: Take the Crown|Uncommon|Raoul Vitale|177|Vigilance|
416935|Burgeoning|{G}|Enchantment|||Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.|Conspiracy: Take the Crown|Rare|Titus Lunter|178|Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.|
416908|Burn Away|{4}{R}|Instant|||Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.|Conspiracy: Take the Crown|Uncommon|Vincent Proce|151|Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.|
416909|Burning Wish|{1}{R}|Sorcery|||You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.|Conspiracy: Take the Crown|Rare|Scott M. Fischer|152|You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.|
416860|Caller of Gales|{U}|Creature - Merfolk Wizard|1|1|{1}{U}, {T}: Target creature gains flying until end of turn.|Conspiracy: Take the Crown|Common|Alex Horley-Orlandelli|103|{1}{U}, {T}: Target creature gains flying until end of turn.|
416819|Caller of the Untamed|{3}{G}|Creature - Elf Shaman|2|4|Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.<br>{X}, {T}: Put a token onto the battlefield that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card.|Conspiracy: Take the Crown|Rare|Iain McCaig|62|Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.<br>{X}, {T}: Put a token onto the battlefield that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card.|
416785|Canal Courier|{5}{U}|Creature - Human Rogue|3|5|When Canal Courier enters the battlefield, you become the monarch.<br>Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.|Conspiracy: Take the Crown|Common|Raymond Swanland|28|When Canal Courier enters the battlefield, you become the monarch.<br>Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.|
416797|Capital Punishment|{4}{B}{B}|Sorcery|||Council's dilemma- Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.|Conspiracy: Take the Crown|Rare|Lake Hurwitz|40|Council's dilemma- Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.|
416956|Carnage Gladiator|{2}{B}{R}|Creature - Skeleton Warrior|4|2|Whenever a creature blocks, that creature's controller loses 1 life.<br>{1}{B}{R}: Regenerate Carnage Gladiator.|Conspiracy: Take the Crown|Uncommon|Ryan Barger|199|Whenever a creature blocks, that creature's controller loses 1 life.<br>{1}{B}{R}: Regenerate Carnage Gladiator.|
416910|Charmbreaker Devils|{5}{R}|Creature - Devil|4|4|At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.<br>Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.|Conspiracy: Take the Crown|Rare|Dan Scott|153|At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.<br>Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.|
416887|Child of Night|{1}{B}|Creature - Vampire|2|1|Lifelink <i>(Damage dealt by this creature also causes you to gain that much life.)</i>|Conspiracy: Take the Crown|Common|Ash Wood|130|Lifelink <i>(Damage dealt by this creature also causes you to gain that much life.)</i>|
416861|Cloaked Siren|{3}{U}|Creature - Siren|3|2|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>Flying|Conspiracy: Take the Crown|Common|Mark Zug|104|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>Flying|
416957|Coiling Oracle|{G}{U}|Creature - Snake Elf Druid|1|1|When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.|Conspiracy: Take the Crown|Uncommon|Mark Zug|200|When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.|
416911|Coordinated Assault|{R}|Instant|||Up to two target creatures each get +1/+0 and gain first strike until end of turn.|Conspiracy: Take the Crown|Uncommon|John Severin Brassell|154|Up to two target creatures each get +1/+0 and gain first strike until end of turn.|
416936|Copperhorn Scout|{G}|Creature - Elf Scout|1|1|Whenever Copperhorn Scout attacks, untap each other creature you control.|Conspiracy: Take the Crown|Common|Shelly Wan|179|Whenever Copperhorn Scout attacks, untap each other creature you control.|
416862|Covenant of Minds|{4}{U}|Sorcery|||Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.|Conspiracy: Take the Crown|Rare|Dan Seagrave|105|Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.|
416786|Coveted Peacock|{3}{U}{U}|Creature - Bird|3|4|Flying<br>Whenever Coveted Peacock attacks, you may goad target creature defending player controls. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>|Conspiracy: Take the Crown|Uncommon|Christopher Burdett|29|Flying<br>Whenever Coveted Peacock attacks, you may goad target creature defending player controls. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>|
416807|Crown-Hunter Hireling|{4}{R}|Creature - Ogre Mercenary|4|4|When Crown-Hunter Hireling enters the battlefield, you become the monarch.<br>Crown-Hunter Hireling can't attack unless defending player is the monarch.|Conspiracy: Take the Crown|Common|Izzy|50|When Crown-Hunter Hireling enters the battlefield, you become the monarch.<br>Crown-Hunter Hireling can't attack unless defending player is the monarch.|
416798|Custodi Lich|{3}{B}{B}|Creature - Zombie Cleric|4|2|When Custodi Lich enters the battlefield, you become the monarch.<br>Whenever you become the monarch, target player sacrifices a creature.|Conspiracy: Take the Crown|Rare|Bastien L. Deharme|41|When Custodi Lich enters the battlefield, you become the monarch.<br>Whenever you become the monarch, target player sacrifices a creature.|
416771|Custodi Peacekeeper|{2}{W}|Creature - Human Cleric|2|3|Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper.<br>{W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.|Conspiracy: Take the Crown|Common|Anthony Palumbo|14|Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper.<br>{W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.|
416772|Custodi Soulcaller|{1}{W}{W}|Creature - Human Cleric|1|2|Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i><br>Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat.|Conspiracy: Take the Crown|Uncommon|Winona Nelson|15|Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i><br>Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat.|
416831|Daretti, Ingenious Iconoclast|{1}{B}{R}|Planeswalker - Daretti||3|+1: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.<br>−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.<br>−6: Choose target artifact card in a graveyard or artifact on the battlefield. Put three tokens that are copies of it onto the battlefield.|Conspiracy: Take the Crown|Mythic Rare|Victor Adame Minguez|74|+1: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.<br>−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.<br>−6: Choose target artifact card in a graveyard or artifact on the battlefield. Put three tokens that are copies of it onto the battlefield.|
416799|Deadly Designs|{1}{B}|Enchantment|||{2}: Put a plot counter on Deadly Designs. Any player may activate this ability.<br>When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.|Conspiracy: Take the Crown|Uncommon|Jama Jurabaev|42|{2}: Put a plot counter on Deadly Designs. Any player may activate this ability.<br>When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.|
416888|Death Wind|{X}{B}|Instant|||Target creature gets -X/-X until end of turn.|Conspiracy: Take the Crown|Common|Tomasz Jedruszek|131|Target creature gets -X/-X until end of turn.|
416863|Deceiver Exarch|{2}{U}|Creature - Cleric|1|4|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>When Deceiver Exarch enters the battlefield, choose one-<br>• Untap target permanent you control.<br>• Tap target permanent an opponent controls.|Conspiracy: Take the Crown|Uncommon|Izzy|106|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>When Deceiver Exarch enters the battlefield, choose one-<br>• Untap target permanent you control.<br>• Tap target permanent an opponent controls.|
416808|Deputized Protester|{2}{R}|Creature - Human Warrior|2|1|Menace <i>(This creature can't be blocked except by two or more creatures.)</i><br>Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i>|Conspiracy: Take the Crown|Common|Lius Lasahido|51|Menace <i>(This creature can't be blocked except by two or more creatures.)</i><br>Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i>|
416864|Desertion|{3}{U}{U}|Instant|||Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.|Conspiracy: Take the Crown|Rare|Richard Kane Ferguson|107|Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.|
416889|Diabolic Tutor|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.|Conspiracy: Take the Crown|Uncommon|Greg Staples|132|Search your library for a card and put that card into your hand. Then shuffle your library.|
416839|Disenchant|{1}{W}|Instant|||Destroy target artifact or enchantment.|Conspiracy: Take the Crown|Common|Adam Rex|82|Destroy target artifact or enchantment.|
416865|Dismiss|{2}{U}{U}|Instant|||Counter target spell.<br>Draw a card.|Conspiracy: Take the Crown|Uncommon|Donato Giancola|108|Counter target spell.<br>Draw a card.|
416866|Divination|{2}{U}|Sorcery|||Draw two cards.|Conspiracy: Take the Crown|Common|Howard Lyon|109|Draw two cards.|
416820|Domesticated Hydra|{2}{G}{G}|Creature - Hydra|3|3|{X}{G}{G}{G}: Monstrosity X. <i>(If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)</i><br>As long as Domesticated Hydra is monstrous, it has trample.|Conspiracy: Take the Crown|Uncommon|Mathias Kollros|63|{X}{G}{G}{G}: Monstrosity X. <i>(If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)</i><br>As long as Domesticated Hydra is monstrous, it has trample.|
416840|Doomed Traveler|{W}|Creature - Human Soldier|1|1|When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.|Conspiracy: Take the Crown|Common|Lars Grant-West|83|When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.|
416958|Dragonlair Spider|{2}{R}{R}{G}{G}|Creature - Spider|5|6|Reach<br>Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.|Conspiracy: Take the Crown|Rare|Carl Critchlow|201|Reach<br>Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.|
416974|Dread Statuary||Land|||{T}: Add {C} to your mana pool.<br>{4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.|Conspiracy: Take the Crown|Uncommon|Jason A. Engle|217|{T}: Add {C} to your mana pool.<br>{4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.|
416890|Driver of the Dead|{3}{B}|Creature - Vampire|3|2|When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.|Conspiracy: Take the Crown|Common|James Ryman|133|When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.|
416959|Duskmantle Seer|{2}{U}{B}|Creature - Vampire Wizard|4|4|Flying<br>At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.|Conspiracy: Take the Crown|Rare|Kev Walker|202|Flying<br>At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.|
416760|Echoing Boon||Conspiracy|||Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.|Conspiracy: Take the Crown|Uncommon|Jesper Ejsing|3|Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.|
416912|Ember Beast|{2}{R}|Creature - Beast|3|4|Ember Beast can't attack or block alone.|Conspiracy: Take the Crown|Common|David Rapoza|155|Ember Beast can't attack or block alone.|
416761|Emissary's Ploy||Conspiracy|||<i>(Start the game with this conspiracy face up in the command zone.)</i><br>Before drawing your opening hand, choose 1, 2, or 3.<br>You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number.|Conspiracy: Take the Crown|Rare|Howard Lyon|4|<i>(Start the game with this conspiracy face up in the command zone.)</i><br>Before drawing your opening hand, choose 1, 2, or 3.<br>You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number.|
416821|Entourage of Trest|{4}{G}|Creature - Elf Soldier|4|4|When Entourage of Trest enters the battlefield, you become the monarch.<br>Entourage of Trest can block an additional creature each combat as long as you're the monarch.|Conspiracy: Take the Crown|Common|Anthony Palumbo|64|When Entourage of Trest enters the battlefield, you become the monarch.<br>Entourage of Trest can block an additional creature each combat as long as you're the monarch.|
416975|Evolving Wilds||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.|Conspiracy: Take the Crown|Common|Steven Belledin|218|{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.|
416976|Exotic Orchard||Land|||{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.|Conspiracy: Take the Crown|Rare|Steven Belledin|219|{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.|
416937|Explosive Vegetation|{3}{G}|Sorcery|||Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.|Conspiracy: Take the Crown|Uncommon|John Avon|180|Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.|
416787|Expropriate|{7}{U}{U}|Sorcery|||Council's dilemma- Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.|Conspiracy: Take the Crown|Mythic Rare|Zack Stella|30|Council's dilemma- Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.|
416938|Fade into Antiquity|{2}{G}|Sorcery|||Exile target artifact or enchantment.|Conspiracy: Take the Crown|Common|Noah Bradley|181|Exile target artifact or enchantment.|
416841|Faith's Reward|{3}{W}|Instant|||Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.|Conspiracy: Take the Crown|Rare|Raymond Swanland|84|Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.|
416822|Fang of the Pack|{5}{G}|Creature - Wolf|5|3|Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i><br>At the beginning of combat on your turn, another target creature you control gains melee until end of turn. <i>(If a creature has multiple instances of melee, each triggers separately.)</i>|Conspiracy: Take the Crown|Uncommon|Izzy|65|Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i><br>At the beginning of combat on your turn, another target creature you control gains melee until end of turn. <i>(If a creature has multiple instances of melee, each triggers separately.)</i>|
416891|Farbog Boneflinger|{4}{B}|Creature - Zombie|2|2|When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.|Conspiracy: Take the Crown|Uncommon|Tomasz Jedruszek|134|When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.|
416892|Festergloom|{2}{B}|Sorcery|||Nonblack creatures get -1/-1 until end of turn.|Conspiracy: Take the Crown|Common|Mathias Kollros|135|Nonblack creatures get -1/-1 until end of turn.|
416913|Fiery Fall|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.<br>Basic landcycling {1}{R} <i>({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|Conspiracy: Take the Crown|Common|Daarken|156|Fiery Fall deals 5 damage to target creature.<br>Basic landcycling {1}{R} <i>({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|
416914|Flame Slash|{R}|Sorcery|||Flame Slash deals 4 damage to target creature.|Conspiracy: Take the Crown|Common|Raymond Swanland|157|Flame Slash deals 4 damage to target creature.|
416867|Fleeting Distraction|{U}|Instant|||Target creature gets -1/-0 until end of turn.<br>Draw a card.|Conspiracy: Take the Crown|Common|Ryan Yee|110|Target creature gets -1/-0 until end of turn.<br>Draw a card.|
416893|Fleshbag Marauder|{2}{B}|Creature - Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.|Conspiracy: Take the Crown|Uncommon|Mark Zug|136|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.|
416868|Followed Footsteps|{3}{U}{U}|Enchantment - Aura|||Enchant creature<br>At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.|Conspiracy: Take the Crown|Rare|Glen Angus|111|Enchant creature<br>At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.|
416939|Forgotten Ancient|{3}{G}|Creature - Elemental|0|3|Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.<br>At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.|Conspiracy: Take the Crown|Rare|Mark Tedin|182|Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.<br>At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.|
416915|Gang of Devils|{5}{R}|Creature - Devil|3|3|When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.|Conspiracy: Take the Crown|Uncommon|Erica Yang|158|When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.|
416809|Garbage Fire|{2}{R}|Instant|||Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire.<br>Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.|Conspiracy: Take the Crown|Common|Steve Prescott|52|Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire.<br>Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.|
416800|Garrulous Sycophant|{2}{B}|Creature - Human Advisor|1|4|At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.|Conspiracy: Take the Crown|Common|Lake Hurwitz|43|At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.|
416842|Ghostly Possession|{2}{W}|Enchantment - Aura|||Enchant creature<br>Enchanted creature has flying.<br>Prevent all combat damage that would be dealt to and dealt by enchanted creature.|Conspiracy: Take the Crown|Common|Howard Lyon|85|Enchant creature<br>Enchanted creature has flying.<br>Prevent all combat damage that would be dealt to and dealt by enchanted creature.|
416843|Ghostly Prison|{2}{W}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.|Conspiracy: Take the Crown|Uncommon|Wayne England|86|Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.|
416844|Gleam of Resistance|{4}{W}|Instant|||Creatures you control get +1/+2 until end of turn. Untap those creatures.<br>Basic landcycling {1}{W} <i>({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|Conspiracy: Take the Crown|Common|Matt Stewart|87|Creatures you control get +1/+2 until end of turn. Untap those creatures.<br>Basic landcycling {1}{W} <i>({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|
416916|Goblin Balloon Brigade|{R}|Creature - Goblin Warrior|1|1|{R}: Goblin Balloon Brigade gains flying until end of turn.|Conspiracy: Take the Crown|Common|Lars Grant-West|159|{R}: Goblin Balloon Brigade gains flying until end of turn.|
416810|Goblin Racketeer|{3}{R}|Creature - Goblin Rogue|4|2|Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>|Conspiracy: Take the Crown|Common|Zoltan Boros|53|Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>|
416917|Goblin Tunneler|{1}{R}|Creature - Goblin Rogue|1|1|{T}: Target creature with power 2 or less can't be blocked this turn.|Conspiracy: Take the Crown|Common|Jesper Ejsing|160|{T}: Target creature with power 2 or less can't be blocked this turn.|
416845|Gods Willing|{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn. Scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>|Conspiracy: Take the Crown|Common|Mark Winters|88|Target creature you control gains protection from the color of your choice until end of turn. Scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>|
416918|Gratuitous Violence|{2}{R}{R}{R}|Enchantment|||If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.|Conspiracy: Take the Crown|Rare|Christopher Moeller|161|If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.|
416811|Grenzo, Havoc Raiser|{R}{R}|Legendary Creature - Goblin Rogue|2|2|Whenever a creature you control deals combat damage to a player, choose one —<br>• Goad target creature that player controls. <br>• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.|Conspiracy: Take the Crown|Rare|Svetlin Velinov|54|Whenever a creature you control deals combat damage to a player, choose one —<br>• Goad target creature that player controls. <br>• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.|
416812|Grenzo's Ruffians|{2}{R}{R}|Creature - Goblin|2|2|Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i><br>Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.|Conspiracy: Take the Crown|Uncommon|Svetlin Velinov|55|Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i><br>Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.|
416960|Gruul War Chant|{2}{R}{G}|Enchantment|||Attacking creatures you control get +1/+0 and have menace. <i>(They can't be blocked except by two or more creatures.)</i>|Conspiracy: Take the Crown|Uncommon|Dave Kendall|203|Attacking creatures you control get +1/+0 and have menace. <i>(They can't be blocked except by two or more creatures.)</i>|
416846|Guardian of the Gateless|{4}{W}|Creature - Angel|3|3|Flying<br>Guardian of the Gateless can block any number of creatures.<br>Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.|Conspiracy: Take the Crown|Uncommon|Wesley Burt|89|Flying<br>Guardian of the Gateless can block any number of creatures.<br>Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.|
416919|Guttersnipe|{2}{R}|Creature - Goblin Shaman|2|2|Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.|Conspiracy: Take the Crown|Uncommon|Steve Prescott|162|Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.|
416894|Guul Draz Specter|{2}{B}{B}|Creature - Specter|2|2|Flying<br>Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.<br>Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.|Conspiracy: Take the Crown|Rare|Mark Tedin|137|Flying<br>Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.<br>Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.|
416847|Hail of Arrows|{X}{W}|Instant|||Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.|Conspiracy: Take the Crown|Uncommon|Anthony S. Waters|90|Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.|
416848|Hallowed Burial|{3}{W}{W}|Sorcery|||Put all creatures on the bottom of their owners' libraries.|Conspiracy: Take the Crown|Rare|Dave Kendall|91|Put all creatures on the bottom of their owners' libraries.|
416920|Hamletback Goliath|{6}{R}|Creature - Giant Warrior|6|6|Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.|Conspiracy: Take the Crown|Rare|Parente & Brian Snoddy|163|Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.|
416895|Harvester of Souls|{4}{B}{B}|Creature - Demon|5|5|Deathtouch<br>Whenever another nontoken creature dies, you may draw a card.|Conspiracy: Take the Crown|Rare|Slawomir Maniak|138|Deathtouch<br>Whenever another nontoken creature dies, you may draw a card.|
416921|Havengul Vampire|{3}{R}|Creature - Vampire|2|2|Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.<br>Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.|Conspiracy: Take the Crown|Uncommon|James Ryman|164|Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.<br>Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.|
416966|Hedron Matrix|{4}|Artifact - Equipment|||Equipped creature gets +X/+X, where X is its converted mana cost.<br>Equip {4}|Conspiracy: Take the Crown|Rare|Jaime Jones|209|Equipped creature gets +X/+X, where X is its converted mana cost.<br>Equip {4}|
416967|Hexplate Golem|{7}|Artifact Creature - Golem|5|7||Conspiracy: Take the Crown|Common|Matt Cavotta|210||
416762|Hired Heist||Conspiracy|||Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card.|Conspiracy: Take the Crown|Common|Lucas Graciano|5|Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card.|
416763|Hold the Perimeter||Conspiracy|||<i>(Start the game with this conspiracy face up in the command zone.)</i><br>At the beginning of your first upkeep, put a 1/2 white Soldier creature token with defender onto the battlefield.<br>At the beginning of each other player's first upkeep, that player puts a 1/1 red Goblin creature token onto the battlefield with "This creature can't block."|Conspiracy: Take the Crown|Rare|Jason A. Engle|6|<i>(Start the game with this conspiracy face up in the command zone.)</i><br>At the beginning of your first upkeep, put a 1/2 white Soldier creature token with defender onto the battlefield.<br>At the beginning of each other player's first upkeep, that player puts a 1/1 red Goblin creature token onto the battlefield with "This creature can't block."|
416849|Hollowhenge Spirit|{3}{W}|Creature - Spirit|2|2|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>Flying<br>When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.|Conspiracy: Take the Crown|Uncommon|Lars Grant-West|92|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>Flying<br>When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.|
416968|Horn of Greed|{3}|Artifact|||Whenever a player plays a land, that player draws a card.|Conspiracy: Take the Crown|Rare|Jeff Miracola|211|Whenever a player plays a land, that player draws a card.|
416850|Hundred-Handed One|{2}{W}{W}|Creature - Giant|3|5|Vigilance<br>{3}{W}{W}{W}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i><br>As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.|Conspiracy: Take the Crown|Rare|Brad Rigney|93|Vigilance<br>{3}{W}{W}{W}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i><br>As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.|
416922|Hurly-Burly|{1}{R}|Sorcery|||Choose one-<br>• Hurly-Burly deals 1 damage to each creature without flying.<br>• Hurly-Burly deals 1 damage to each creature with flying.|Conspiracy: Take the Crown|Common|Steve Prescott|165|Choose one-<br>• Hurly-Burly deals 1 damage to each creature without flying.<br>• Hurly-Burly deals 1 damage to each creature with flying.|
416764|Hymn of the Wilds||Conspiracy|||<i>(Start the game with this conspiracy face up in the command zone.)</i><br>The first creature spell you cast each turn costs {1} less to cast.<br>You can't cast instant or sorcery spells.|Conspiracy: Take the Crown|Mythic Rare|Jason Rainville|7|<i>(Start the game with this conspiracy face up in the command zone.)</i><br>The first creature spell you cast each turn costs {1} less to cast.<br>You can't cast instant or sorcery spells.|
416923|Ill-Tempered Cyclops|{3}{R}|Creature - Cyclops|3|3|Trample<br>{5}{R}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i>|Conspiracy: Take the Crown|Common|Peter Mohrbacher|166|Trample<br>{5}{R}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i>|
416788|Illusion of Choice|{U}|Instant|||You choose how each player votes this turn.<br>Draw a card.|Conspiracy: Take the Crown|Uncommon|John Severin Brassell|31|You choose how each player votes this turn.<br>Draw a card.|
416789|Illusionary Informant|{1}{U}|Creature - Bird Illusion|1|3|Draft Illusionary Informant face up.<br>During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.<br>Flying|Conspiracy: Take the Crown|Common|Tomasz Jedruszek|32|Draft Illusionary Informant face up.<br>During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.<br>Flying|
416765|Incendiary Dissent||Conspiracy|||Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Creatures you control with the chosen name have "{R}: This creature gets +1/+0 until end of turn."|Conspiracy: Take the Crown|Common|Jakub Kasper|8|Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Creatures you control with the chosen name have "{R}: This creature gets +1/+0 until end of turn."|
416896|Infest|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.|Conspiracy: Take the Crown|Uncommon|Karl Kopinski|139|All creatures get -2/-2 until end of turn.|
416897|Inquisition of Kozilek|{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.|Conspiracy: Take the Crown|Rare|Volkan Baga|140|Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.|
416869|Into the Void|{3}{U}|Sorcery|||Return up to two target creatures to their owners' hands.|Conspiracy: Take the Crown|Uncommon|Daarken|112|Return up to two target creatures to their owners' hands.|
416940|Irresistible Prey|{G}|Sorcery|||Target creature must be blocked this turn if able.<br>Draw a card.|Conspiracy: Take the Crown|Uncommon|Jesper Ejsing|183|Target creature must be blocked this turn if able.<br>Draw a card.|
416790|Jeering Homunculus|{1}{U}|Creature - Homunculus|0|4|When Jeering Homunculus enters the battlefield, you may goad target creature. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>|Conspiracy: Take the Crown|Common|Steve Prescott|33|When Jeering Homunculus enters the battlefield, you may goad target creature. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>|
416961|Juniper Order Ranger|{3}{G}{W}|Creature - Human Knight|2|4|Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.|Conspiracy: Take the Crown|Uncommon|Greg Hildebrandt|204|Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.|
416870|Kami of the Crescent Moon|{U}{U}|Legendary Creature - Spirit|1|3|At the beginning of each player's draw step, that player draws an additional card.|Conspiracy: Take the Crown|Rare|Darrell Riche|113|At the beginning of each player's draw step, that player draws an additional card.|
416832|Kaya, Ghost Assassin|{2}{W}{B}|Planeswalker - Kaya||5|0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.<br>−1: Each opponent loses 2 life and you gain 2 life.<br>−2: Each opponent discards a card and you draw a card.|Conspiracy: Take the Crown|Mythic Rare|Chris Rallis|75|0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.<br>−1: Each opponent loses 2 life and you gain 2 life.<br>−2: Each opponent discards a card and you draw a card.|
416791|Keeper of Keys|{3}{U}{U}|Creature - Human Rogue Mutant|4|4|When Keeper of Keys enters the battlefield, you become the monarch.<br>At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.|Conspiracy: Take the Crown|Rare|Bastien L. Deharme|34|When Keeper of Keys enters the battlefield, you become the monarch.<br>At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.|
416898|Keepsake Gorgon|{3}{B}{B}|Creature - Gorgon|2|5|Deathtouch<br>{5}{B}{B}: Monstrosity 1. <i>(If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)</i><br>When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.|Conspiracy: Take the Crown|Uncommon|Aaron Miller|141|Deathtouch<br>{5}{B}{B}: Monstrosity 1. <i>(If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)</i><br>When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.|
416851|Kill Shot|{2}{W}|Instant|||Destroy target attacking creature.|Conspiracy: Take the Crown|Common|Michael C. Hayes|94|Destroy target attacking creature.|
416924|Kiln Fiend|{1}{R}|Creature - Elemental Beast|1|2|Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.|Conspiracy: Take the Crown|Common|Adi Granov|167|Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.|
416969|Kitesail|{2}|Artifact - Equipment|||Equipped creature gets +1/+0 and has flying.<br>Equip {2} <i>({2}: Attach to target creature you control. Equip only as a sorcery.)</i>|Conspiracy: Take the Crown|Common|Cyril Van Der Haegen|212|Equipped creature gets +1/+0 and has flying.<br>Equip {2} <i>({2}: Attach to target creature you control. Equip only as a sorcery.)</i>|
416833|Knights of the Black Rose|{3}{W}{B}|Creature - Human Knight|4|4|When Knights of the Black Rose enters the battlefield, you become the monarch.<br>Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.|Conspiracy: Take the Crown|Uncommon|Mark Zug|76|When Knights of the Black Rose enters the battlefield, you become the monarch.<br>Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.|
416941|Lace with Moonglove|{2}{G}|Instant|||Target creature gains deathtouch until end of turn. <i>(Any amount of damage it deals to a creature is enough to destroy that creature.)</i><br>Draw a card.|Conspiracy: Take the Crown|Common|Rebecca Guay|184|Target creature gains deathtouch until end of turn. <i>(Any amount of damage it deals to a creature is enough to destroy that creature.)</i><br>Draw a card.|
416942|Lay of the Land|{G}|Sorcery|||Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.|Conspiracy: Take the Crown|Common|Chuck Lukacs|185|Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.|
416834|Leovold, Emissary of Trest|{B}{G}{U}|Legendary Creature - Elf Advisor|3|3|Each opponent can't draw more than one card each turn.<br>Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.|Conspiracy: Take the Crown|Mythic Rare|Magali Villeneuve|77|Each opponent can't draw more than one card each turn.<br>Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.|
416823|Leovold's Operative|{2}{G}|Creature - Elf Rogue|3|2|Draft Leovold's Operative face up. <br>As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. <i>(You may look at that booster pack.)</i>|Conspiracy: Take the Crown|Common|Ryan Pancoast|66|Draft Leovold's Operative face up. <br>As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. <i>(You may look at that booster pack.)</i>|
416773|Lieutenants of the Guard|{4}{W}|Creature - Human Soldier|2|2|Council's dilemma- When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and put a 1/1 white Soldier creature token onto the battlefield for each numbers vote.|Conspiracy: Take the Crown|Common|Johannes Voss|16|Council's dilemma- When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and put a 1/1 white Soldier creature token onto the battlefield for each numbers vote.|
416943|Manaplasm|{2}{G}|Creature - Ooze|1|1|Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.|Conspiracy: Take the Crown|Uncommon|Daarken|186|Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.|
416801|Marchesa's Decree|{3}{B}|Enchantment|||When Marchesa's Decree enters the battlefield, you become the monarch.<br>Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.|Conspiracy: Take the Crown|Uncommon|Chris Rallis|44|When Marchesa's Decree enters the battlefield, you become the monarch.<br>Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.|
416899|Mausoleum Turnkey|{3}{B}|Creature - Ogre Rogue|3|2|When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.|Conspiracy: Take the Crown|Uncommon|Darrell Riche|142|When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.|
416824|Menagerie Liberator|{3}{G}|Creature - Human Warrior|3|2|Trample<br>Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i>|Conspiracy: Take the Crown|Common|Mike Bierek|67|Trample<br>Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i>|
416871|Merfolk Looter|{1}{U}|Creature - Merfolk Rogue|1|1|{T}: Draw a card, then discard a card.|Conspiracy: Take the Crown|Uncommon|Austin Hsu|114|{T}: Draw a card, then discard a card.|
416872|Merfolk Skyscout|{2}{U}{U}|Creature - Merfolk Scout|2|3|Flying<br>Whenever Merfolk Skyscout attacks or blocks, untap target permanent.|Conspiracy: Take the Crown|Uncommon|rk post|115|Flying<br>Whenever Merfolk Skyscout attacks or blocks, untap target permanent.|
416792|Messenger Jays|{4}{U}|Creature - Bird|2|1|Flying<br>Council's dilemma- When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.|Conspiracy: Take the Crown|Common|Lars Grant-West|35|Flying<br>Council's dilemma- When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.|
416873|Mnemonic Wall|{4}{U}|Creature - Wall|0|4|Defender<br>When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.|Conspiracy: Take the Crown|Common|Vance Kovacs|116|Defender<br>When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.|
416900|Murder|{1}{B}{B}|Instant|||Destroy target creature.|Conspiracy: Take the Crown|Common|Allen Williams|143|Destroy target creature.|
416766|Natural Unity||Conspiracy|||Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature."|Conspiracy: Take the Crown|Common|Ryan Pancoast|9|Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i><br>Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature."|
416874|Negate|{1}{U}|Instant|||Counter target noncreature spell.|Conspiracy: Take the Crown|Common|Willian Murai|117|Counter target noncreature spell.|
416944|Nessian Asp|{4}{G}|Creature - Snake|4|5|Reach<br>{6}{G}: Monstrosity 4. <i>(If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</i>|Conspiracy: Take the Crown|Uncommon|Alex Horley-Orlandelli|187|Reach<br>{6}{G}: Monstrosity 4. <i>(If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</i>|
416945|Netcaster Spider|{2}{G}|Creature - Spider|2|3|Reach <i>(This creature can block creatures with flying.)</i><br>Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.|Conspiracy: Take the Crown|Common|Yohann Schepacz|188|Reach <i>(This creature can block creatures with flying.)</i><br>Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.|
416774|Noble Banneret|{2}{W}{W}|Creature - Human Knight|3|3|Draft Noble Banneret face up.<br>As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down.<br>As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink.|Conspiracy: Take the Crown|Uncommon|Josu Hernaiz|17|Draft Noble Banneret face up.<br>As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down.<br>As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink.|
416925|Ogre Sentry|{1}{R}|Creature - Ogre Warrior|3|3|Defender|Conspiracy: Take the Crown|Common|Eric Deschamps|168|Defender|
416875|Omenspeaker|{1}{U}|Creature - Human Wizard|1|3|When Omenspeaker enters the battlefield, scry 2. <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>|Conspiracy: Take the Crown|Common|Dallas Williams|118|When Omenspeaker enters the battlefield, scry 2. <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>|
416970|Opaline Unicorn|{3}|Artifact Creature - Unicorn|1|2|{T}: Add one mana of any color to your mana pool.|Conspiracy: Take the Crown|Common|Christine Choi|213|{T}: Add one mana of any color to your mana pool.|
416825|Orchard Elemental|{5}{G}|Creature - Elemental|2|2|Council's dilemma- When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.|Conspiracy: Take the Crown|Common|Christine Choi|68|Council's dilemma- When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.|
416946|Overrun|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn.|Conspiracy: Take the Crown|Uncommon|Carl Critchlow|189|Creatures you control get +3/+3 and gain trample until end of turn.|
416775|Palace Jailer|{2}{W}{W}|Creature - Human Soldier|2|2|When Palace Jailer enters the battlefield, you become the monarch.<br>When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. <i>(That creature returns under its owner's control.)</i>|Conspiracy: Take the Crown|Uncommon|David Palumbo|18|When Palace Jailer enters the battlefield, you become the monarch.<br>When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. <i>(That creature returns under its owner's control.)</i>|
416776|Palace Sentinels|{3}{W}|Creature - Human Soldier|2|4|When Palace Sentinels enters the battlefield, you become the monarch.|Conspiracy: Take the Crown|Common|Aaron Miller|19|When Palace Sentinels enters the battlefield, you become the monarch.|
416777|Paliano Vanguard|{1}{W}|Creature - Human Soldier|2|2|Draft Paliano Vanguard face up.<br>As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down.<br>Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.|Conspiracy: Take the Crown|Rare|Chris Rallis|20|Draft Paliano Vanguard face up.<br>As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down.<br>Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.|
416852|Pariah|{2}{W}|Enchantment - Aura|||Enchant creature<br>All damage that would be dealt to you is dealt to enchanted creature instead.|Conspiracy: Take the Crown|Rare|Jon J Muth|95|Enchant creature<br>All damage that would be dealt to you is dealt to enchanted creature instead.|
416962|Pharika's Mender|{3}{B}{G}|Creature - Gorgon|4|3|When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.|Conspiracy: Take the Crown|Uncommon|Peter Mohrbacher|205|When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.|
416901|Phyrexian Arena|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, you draw a card and you lose 1 life.|Conspiracy: Take the Crown|Rare|Svetlin Velinov|144|At the beginning of your upkeep, you draw a card and you lose 1 life.|
416971|Platinum Angel|{7}|Artifact Creature - Angel|4|4|Flying<br>You can't lose the game and your opponents can't win the game.|Conspiracy: Take the Crown|Mythic Rare|Brom|214|Flying<br>You can't lose the game and your opponents can't win the game.|
416947|Plummet|{1}{G}|Instant|||Destroy target creature with flying.|Conspiracy: Take the Crown|Common|Aaron Miller|190|Destroy target creature with flying.|
416948|Prey Upon|{G}|Sorcery|||Target creature you control fights target creature you don't control. <i>(Each deals damage equal to its power to the other.)</i>|Conspiracy: Take the Crown|Common|Dave Kendall|191|Target creature you control fights target creature you don't control. <i>(Each deals damage equal to its power to the other.)</i>|
416778|Protector of the Crown|{5}{W}|Creature - Giant Soldier|2|5|When Protector of the Crown enters the battlefield, you become the monarch.<br>All damage that would be dealt to you is dealt to Protector of the Crown instead.|Conspiracy: Take the Crown|Rare|Johannes Voss|21|When Protector of the Crown enters the battlefield, you become the monarch.<br>All damage that would be dealt to you is dealt to Protector of the Crown instead.|
416972|Psychosis Crawler|{5}|Artifact Creature - Horror|*|*|Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.<br>Whenever you draw a card, each opponent loses 1 life.|Conspiracy: Take the Crown|Rare|Stephan Martiniere|215|Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.<br>Whenever you draw a card, each opponent loses 1 life.|
416902|Public Execution|{5}{B}|Instant|||Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.|Conspiracy: Take the Crown|Uncommon|Anthony Palumbo|145|Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.|
416813|Pyretic Hunter|{4}{R}|Creature - Elemental Cat|0|0|Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter.<br>Menace <i>(This creature can't be blocked except by two or more creatures.)</i><br>Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.|Conspiracy: Take the Crown|Uncommon|Richard Wright|56|Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter.<br>Menace <i>(This creature can't be blocked except by two or more creatures.)</i><br>Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.|
416835|Queen Marchesa|{1}{R}{W}{B}|Legendary Creature - Human Assassin|3|3|Deathtouch, haste<br>When Queen Marchesa enters the battlefield, you become the monarch.<br>At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield.|Conspiracy: Take the Crown|Mythic Rare|Kieran Yanner|78|Deathtouch, haste<br>When Queen Marchesa enters the battlefield, you become the monarch.<br>At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield.|
416903|Raise Dead|{B}|Sorcery|||Return target creature card from your graveyard to your hand.|Conspiracy: Take the Crown|Common|Carl Critchlow|146|Return target creature card from your graveyard to your hand.|
416853|Raise the Alarm|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.|Conspiracy: Take the Crown|Common|Zoltan Boros|96|Put two 1/1 white Soldier creature tokens onto the battlefield.|
416949|Ravenous Leucrocota|{3}{G}|Creature - Beast|2|4|Vigilance<br>{6}{G}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i>|Conspiracy: Take the Crown|Common|Christopher Burdett|192|Vigilance<br>{6}{G}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i>|
416779|Recruiter of the Guard|{2}{W}|Creature - Human Soldier|1|1|When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library.|Conspiracy: Take the Crown|Rare|Jason Rainville|22|When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library.|
416826|Regal Behemoth|{4}{G}{G}|Creature - Lizard|5|5|Trample<br>When Regal Behemoth enters the battlefield, you become the monarch.<br>Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool <i>(in addition to the mana the land produces)</i>.|Conspiracy: Take the Crown|Rare|Jakub Kasper|69|Trample<br>When Regal Behemoth enters the battlefield, you become the monarch.<br>Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool <i>(in addition to the mana the land produces)</i>.|
416802|Regicide|{B}|Instant|||Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.<br>Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.|Conspiracy: Take the Crown|Common|Chris Rallis|45|Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.<br>Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.|
416876|Repulse|{2}{U}|Instant|||Return target creature to its owner's hand.<br>Draw a card.|Conspiracy: Take the Crown|Common|Aaron Boyd|119|Return target creature to its owner's hand.<br>Draw a card.|
416854|Reviving Dose|{2}{W}|Instant|||You gain 3 life.<br>Draw a card.|Conspiracy: Take the Crown|Common|D. Alexander Gregory|97|You gain 3 life.<br>Draw a card.|
416977|Rogue's Passage||Land|||{T}: Add {C} to your mana pool.<br>{4}, {T}: Target creature can't be blocked this turn.|Conspiracy: Take the Crown|Uncommon|Christine Choi|220|{T}: Add {C} to your mana pool.<br>{4}, {T}: Target creature can't be blocked this turn.|
416973|Runed Servitor|{2}|Artifact Creature - Construct|2|2|When Runed Servitor dies, each player draws a card.|Conspiracy: Take the Crown|Uncommon|Mike Bierek|216|When Runed Servitor dies, each player draws a card.|
416780|Sanctum Prelate|{1}{W}{W}|Creature - Human Cleric|2|2|As Sanctum Prelate enters the battlefield, choose a number.<br>Noncreature spells with converted mana cost equal to the chosen number can't be cast.|Conspiracy: Take the Crown|Mythic Rare|Winona Nelson|23|As Sanctum Prelate enters the battlefield, choose a number.<br>Noncreature spells with converted mana cost equal to the chosen number can't be cast.|
416904|Sangromancer|{2}{B}{B}|Creature - Vampire Shaman|3|3|Flying<br>Whenever a creature an opponent controls dies, you may gain 3 life.<br>Whenever an opponent discards a card, you may gain 3 life.|Conspiracy: Take the Crown|Rare|Igor Kieryluk|147|Flying<br>Whenever a creature an opponent controls dies, you may gain 3 life.<br>Whenever an opponent discards a card, you may gain 3 life.|
416827|Selvala, Heart of the Wilds|{1}{G}{G}|Legendary Creature - Elf Scout|2|3|Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.<br>{G}, {T}: Add X mana in any combination of colors to your mana pool, where X is the greatest power among creatures you control.|Conspiracy: Take the Crown|Mythic Rare|Tyler Jacobson|70|Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.<br>{G}, {T}: Add X mana in any combination of colors to your mana pool, where X is the greatest power among creatures you control.|
416828|Selvala's Stampede|{4}{G}{G}|Sorcery|||Council's dilemma- Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.|Conspiracy: Take the Crown|Rare|Svetlin Velinov|71|Council's dilemma- Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.|
416877|Serum Visions|{U}|Sorcery|||Draw a card. Scry 2. <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>|Conspiracy: Take the Crown|Uncommon|Ben Thompson|120|Draw a card. Scry 2. <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>|
416905|Shambling Goblin|{B}|Creature - Zombie Goblin|1|1|When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.|Conspiracy: Take the Crown|Common|Yeong-Hao Han|148|When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.|
416978|Shimmering Grotto||Land|||{T}: Add {C} to your mana pool.<br>{1}, {T}: Add one mana of any color to your mana pool.|Conspiracy: Take the Crown|Uncommon|Cliff Childs|221|{T}: Add {C} to your mana pool.<br>{1}, {T}: Add one mana of any color to your mana pool.|
416963|Shipwreck Singer|{U}{B}|Creature - Siren|1|2|Flying<br>{1}{U}: Target creature an opponent controls attacks this turn if able.<br>{1}{B}, {T}: Attacking creatures get -1/-1 until end of turn.|Conspiracy: Take the Crown|Uncommon|Daarken|206|Flying<br>{1}{U}: Target creature an opponent controls attacks this turn if able.<br>{1}{B}, {T}: Attacking creatures get -1/-1 until end of turn.|
416878|Show and Tell|{2}{U}|Sorcery|||Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.|Conspiracy: Take the Crown|Mythic Rare|Zack Stella|121|Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.|
416803|Sinuous Vermin|{1}{B}|Creature - Rat Horror|2|2|{3}{B}{B}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i><br>As long as Sinuous Vermin is monstrous, it has menace. <i>(It can't be blocked except by two or more creatures.)</i>|Conspiracy: Take the Crown|Common|Jason Kang|46|{3}{B}{B}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i><br>As long as Sinuous Vermin is monstrous, it has menace. <i>(It can't be blocked except by two or more creatures.)</i>|
416793|Skittering Crustacean|{2}{U}|Creature - Crab|2|3|{6}{U}: Monstrosity 4. <i>(If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</i><br>As long as Skittering Crustacean is monstrous, it has hexproof. <i>(It can't be the target of spells or abilities your opponents control.)</i>|Conspiracy: Take the Crown|Common|Jason Felix|36|{6}{U}: Monstrosity 4. <i>(If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</i><br>As long as Skittering Crustacean is monstrous, it has hexproof. <i>(It can't be the target of spells or abilities your opponents control.)</i>|
416814|Skyline Despot|{5}{R}{R}|Creature - Dragon|5|5|Flying<br>When Skyline Despot enters the battlefield, you become the monarch.<br>At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield.|Conspiracy: Take the Crown|Rare|Lucas Graciano|57|Flying<br>When Skyline Despot enters the battlefield, you become the monarch.<br>At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield.|
416804|Smuggler Captain|{3}{B}|Creature - Human Pirate|2|2|Draft Smuggler Captain face up.<br>As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.<br>When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle your library.|Conspiracy: Take the Crown|Uncommon|Winona Nelson|47|Draft Smuggler Captain face up.<br>As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.<br>When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle your library.|
416767|Sovereign's Realm||Conspiracy|||<i>(Start the game with this conspiracy face up in the command zone.)</i><br>Your deck can't have basic land cards and your starting hand size is five.<br>Exile a card from your hand: This turn, you may play basic land cards from outside the game.<br>Basic lands you control have "{T}: Add one mana of any color to your mana pool."|Conspiracy: Take the Crown|Mythic Rare|Daniel Ljunggren|10|<i>(Start the game with this conspiracy face up in the command zone.)</i><br>Your deck can't have basic land cards and your starting hand size is five.<br>Exile a card from your hand: This turn, you may play basic land cards from outside the game.<br>Basic lands you control have "{T}: Add one mana of any color to your mana pool."|
416781|Spectral Grasp|{1}{W}|Enchantment - Aura|||Enchant creature<br>Enchanted creature can't attack you or a planeswalker you control.<br>Enchanted creature can't block creatures you control.|Conspiracy: Take the Crown|Uncommon|Tyler Jacobson|24|Enchant creature<br>Enchanted creature can't attack you or a planeswalker you control.<br>Enchanted creature can't block creatures you control.|
416879|Sphinx of Magosi|{3}{U}{U}{U}|Creature - Sphinx|6|6|Flying<br>{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.|Conspiracy: Take the Crown|Rare|James Ryman|122|Flying<br>{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.|
416794|Spire Phantasm|{2}{U}{U}|Creature - Gargoyle Illusion|3|2|Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.<br>Flying<br>When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.|Conspiracy: Take the Crown|Uncommon|Evan Shipard|37|Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.<br>Flying<br>When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.|
416855|Spirit of the Hearth|{4}{W}{W}|Creature - Cat Spirit|4|5|Flying<br>You have hexproof. <i>(You can't be the target of spells or abilities your opponents control.)</i>|Conspiracy: Take the Crown|Rare|Jason Chan|98|Flying<br>You have hexproof. <i>(You can't be the target of spells or abilities your opponents control.)</i>|
416829|Splitting Slime|{3}{G}{G}|Creature - Ooze|3|3|{4}{G}{G}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i><br>When Splitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime. <i>(The token has no counters and isn't monstrous.)</i>|Conspiracy: Take the Crown|Rare|James Paick|72|{4}{G}{G}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i><br>When Splitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime. <i>(The token has no counters and isn't monstrous.)</i>|
416836|Spy Kit|{2}|Artifact - Equipment|||Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.<br>Equip {2}|Conspiracy: Take the Crown|Uncommon|Aaron Miller|79|Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.<br>Equip {2}|
416926|Stoneshock Giant|{3}{R}{R}|Creature - Giant|5|4|{6}{R}{R}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i><br>When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.|Conspiracy: Take the Crown|Uncommon|Lars Grant-West|169|{6}{R}{R}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i><br>When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.|
416964|Stormchaser Chimera|{2}{U}{R}|Creature - Chimera|2|3|Flying<br>{2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. <i>(To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</i>|Conspiracy: Take the Crown|Uncommon|Greg Staples|207|Flying<br>{2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. <i>(To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</i>|
416950|Strength in Numbers|{1}{G}|Instant|||Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.|Conspiracy: Take the Crown|Common|Ron Spencer|193|Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.|
416906|Stromkirk Patrol|{4}{B}|Creature - Vampire Soldier|4|3|Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.|Conspiracy: Take the Crown|Common|Karl Kopinski|149|Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.|
416795|Stunt Double|{3}{U}|Creature - Shapeshifter|0|0|Flash<br>You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.|Conspiracy: Take the Crown|Rare|Joseph Meehan|38|Flash<br>You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.|
416815|Subterranean Tremors|{X}{R}|Sorcery|||Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, put an 8/8 red Lizard creature token onto the battlefield.|Conspiracy: Take the Crown|Mythic Rare|Filip Burburan|58|Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, put an 8/8 red Lizard creature token onto the battlefield.|
416927|Sulfurous Blast|{2}{R}{R}|Instant|||Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.|Conspiracy: Take the Crown|Uncommon|Jeff Miracola|170|Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.|
416768|Summoner's Bond||Conspiracy|||Double agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.)</i><br>Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library.|Conspiracy: Take the Crown|Uncommon|Jesper Ejsing|11|Double agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.)</i><br>Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library.|
416951|Sylvan Bounty|{5}{G}|Instant|||Target player gains 8 life.<br>Basic landcycling {1}{G} <i>({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|Conspiracy: Take the Crown|Common|Chris Rahn|194|Target player gains 8 life.<br>Basic landcycling {1}{G} <i>({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|
416805|Thorn of the Black Rose|{3}{B}|Creature - Human Assassin|1|3|Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i><br>When Thorn of the Black Rose enters the battlefield, you become the monarch.|Conspiracy: Take the Crown|Common|David Gaillet|48|Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i><br>When Thorn of the Black Rose enters the battlefield, you become the monarch.|
416837|Throne of the High City||Land|||{T}: Add {C} to your mana pool.<br>{4}, {T}, Sacrifice Throne of the High City: You become the monarch.|Conspiracy: Take the Crown|Rare|Titus Lunter|80|{T}: Add {C} to your mana pool.<br>{4}, {T}, Sacrifice Throne of the High City: You become the monarch.|
416782|Throne Warden|{1}{W}|Creature - Human Soldier|2|2|At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden.|Conspiracy: Take the Crown|Common|Chris Rallis|25|At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden.|
416928|Tormenting Voice|{1}{R}|Sorcery|||As an additional cost to cast Tormenting Voice, discard a card.<br>Draw two cards.|Conspiracy: Take the Crown|Common|Volkan Baga|171|As an additional cost to cast Tormenting Voice, discard a card.<br>Draw two cards.|
416880|Traumatic Visions|{3}{U}{U}|Instant|||Counter target spell.<br>Basic landcycling {1}{U} <i>({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|Conspiracy: Take the Crown|Common|Cyril Van Der Haegen|123|Counter target spell.<br>Basic landcycling {1}{U} <i>({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</i>|
416929|Trumpet Blast|{2}{R}|Instant|||Attacking creatures get +2/+0 until end of turn.|Conspiracy: Take the Crown|Common|Steve Prescott|172|Attacking creatures get +2/+0 until end of turn.|
416930|Twin Bolt|{1}{R}|Instant|||Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.|Conspiracy: Take the Crown|Common|Svetlin Velinov|173|Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.|
416907|Unnerve|{3}{B}|Sorcery|||Each opponent discards two cards.|Conspiracy: Take the Crown|Common|Terese Nielsen|150|Each opponent discards two cards.|
416881|Vaporkin|{1}{U}|Creature - Elemental|2|1|Flying<br>Vaporkin can block only creatures with flying.|Conspiracy: Take the Crown|Common|Seb McKinnon|124|Flying<br>Vaporkin can block only creatures with flying.|
416882|Vertigo Spawn|{1}{U}|Creature - Illusion|0|3|Defender<br>Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.|Conspiracy: Take the Crown|Uncommon|Ittoku|125|Defender<br>Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.|
416816|Volatile Chimera|{2}{R}|Creature - Elemental Chimera|3|2|Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.<br>{1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card and gains this ability.|Conspiracy: Take the Crown|Rare|Mathias Kollros|59|Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.<br>{1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card and gains this ability.|
416952|Voyaging Satyr|{1}{G}|Creature - Satyr Druid|1|2|{T}: Untap target land.|Conspiracy: Take the Crown|Common|Tyler Jacobson|195|{T}: Untap target land.|
416769|Weight Advantage||Conspiracy|||<i>(Start the game with this conspiracy face up in the command zone.)</i><br>Each creature you control assigns combat damage equal to its toughness rather than its power.|Conspiracy: Take the Crown|Rare|Jakub Kasper|12|<i>(Start the game with this conspiracy face up in the command zone.)</i><br>Each creature you control assigns combat damage equal to its toughness rather than its power.|
416856|Wild Griffin|{2}{W}|Creature - Griffin|2|2|Flying|Conspiracy: Take the Crown|Common|Matt Cavotta|99|Flying|
416953|Wild Pair|{4}{G}{G}|Enchantment|||Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.|Conspiracy: Take the Crown|Rare|Lars Grant-West|196|Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.|
416857|Windborne Charge|{2}{W}{W}|Sorcery|||Two target creatures you control each get +2/+2 and gain flying until end of turn.|Conspiracy: Take the Crown|Uncommon|Ryan Pancoast|100|Two target creatures you control each get +2/+2 and gain flying until end of turn.|
416783|Wings of the Guard|{1}{W}|Creature - Bird|1|1|Flying<br>Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i>|Conspiracy: Take the Crown|Common|Lars Grant-West|26|Flying<br>Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i>|
416858|Zealous Strike|{1}{W}|Instant|||Target creature gets +2/+2 and gains first strike until end of turn.|Conspiracy: Take the Crown|Common|Bud Cook|101|Target creature gets +2/+2 and gains first strike until end of turn.|
