
2022-01-27 - Released version 1.0.7

	- added menu option HW compatibility -> MZ-700 mode - fixed 0xE008

	This is a partial HW bugfix for reading regDMD status at address 0xE008 in MZ-700 mode.
	The MZ-800 computer has permanent value '0' on bits 1 to 6. This causes a false identification 
	of the JOY stick on the original MZ-700 games. The option sets these bits to value '1'.


2021-10-27 - Released version 1.0.6


	- bugfix in HW scroll
	- added the ability to assemble project via cmake (thanks Ysblokje) - see cmake_README.md
	- small bugfixes
	- in top menu added experimental option HW compatibility -> MZ-700 (PAL) VRAM timing
	  This option allows slow VRAM read/write acces like real MZ-700 hardware.


2020-08-09 - Released version 1.0.5


	- new function: Auto Type Keyboard
	- BUGFIX: vkbd keybord mapping
	- BUGFIX: added 20ms sleep to the main cycle, when emulator is paused
	- Debugger settings: added options for auto forced full screen refresh
	  (without dependency on beam position)
	  May by called manually by CTRL+R from debugger window.

	- several improvements and bugfixes in the memory browser
	- CMTHACK: added option "Fixing FNAME terminator"
	- bugfix: in "fast" version of CTC0 on MODE2 (Madonna2 demo did not work)
	- bugfix: changed initialization of virtual CMT output sig. (ESC key in Turbo Copy now works)
	- display: added "Lock window aspect ratio" (default off, working only in Windows)
	- display: Alt+W, Alt + H - fix window aspect ratio by width, or by height


2018-09-16 - Released version 1.0.4


	In this released emulator version is integrated a huge amount of bugfixes,
	improvements, features and new bugs, which I gradually collected over the last 
	two years.
	Thanks to some improvements was the emulation be significantly accelerated and  
	this achieved performance was instantly used for the new features, which this 
	slows down a bit :)
	Some peripherals have revealed new secrets and all of that has been integrated 
	into emulation.

	Just in the short:
	
	- virtual CMT now supports a multiple file formats (MZF, MZT, TAP, WAV) and allows 
	  the save into WAV

	- added a virtual keyboard and creation tools for DSK and QD images

	- added a simple simulation of the "Unicard" and IDE8 (supported by NIPOPS cp/m)

	- implemented both types of MemExt (supported by MZIX - Unix)

	- many many improvements in the debugger..., added new memory browser / editor, 
	  memory dissassembler, etc...

	- better synchronisation in the Linux, some changes about ROMs, and lots of other 
	  little things in the different places

	- added online check for new versions
	  Emulator sometimes at the startup checks the my web site and if they discover 
	  a new version of the emulator, then show the information window - this feature 
	  can be turned off and version checks can be performed manually.

	If you want to ask about some emulator features or peripherals of the MZ-800, 
	do not hesitate and ask me on the SourceForge, or by email.


2016-03-01

	Released version 1.0.3

	- bugfix: in the Pezik ramdisk
	- added breakpoints and memory dump viewer
	- added Quick Disk emulation

	- added an additional Sharp ROM's, possible to switch between:

		Standard MZ-800 ROM
		JSS v1.08C - for MR-1R18 compatibile ramdisk
		JSS v1.06A - for the Pezik (0x0e8 - 0x0ef) ramdisk
		WILLY English
		WILLY German
		WILLY Japanese

	- many litle improvements and bugfixes


2015-09-23

	Released version 1.0.2

	- trivial bugfix: locale encoded errors and warning messages in console
        - trivial bugxix: step mode in debugger sometime stepped over multiple lines
	- a little improved emulation speed
        - inline assembler bugfix: fixed instructions with relative
        - inline assembler bug fixed of generating instruction with relative
        - value (JR %, DJNZ %, etc.)



2015-09-20
	
	Released version 1.0.1


	Bugfix:
		- trivial bugfix in memory allocation
		- added loging into error.log
 		- localized file names and paths are now fully supported

        This is tested only in my Czech localization of Windows 7.

        Does it work in other codepages? For example in the Japanese localization of Windows?



2015-09-17

	Released version 1.0


