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| Dust Racing 2D 2.0.0
Dust Racing 2D 2.0.0 Dust Racing 2D (dustrac) is an open source, tile-based 2D racing game developed by Jussi Lind and contributors. The first version of the game was published in 2012. The purpose of the game is to race against 11 challenging computer players on different race tracks. Finishing in TOP-6 will unlock a new race track. Only a small portion of the race track is visible on the scrolling screen. There's also an option for a split-screen two player game, introduced in 0.12.0. Dust Racing 2D comes with a Qt-based level editor that makes creating new race tracks easy. The source code of the game is licensed under GNU GPLv3. Dust Racing 2D is built on Qt development framework in C++ and it uses OpenGL for graphics. This means, that it is possible to port the game to multiple operating systems. Dust Racing 2D is currently available for Linux and Windows. Dust Racing 2D was inspired by Super Cars and Slicks'n Slide and is under active development. Changelog: Version 2.0.0 New features: Animated game menus Always select difficulty and lap count after selecting "Play" "Cool down" laps for AI to prevent the destruction derby Bridge object as a mesh Font changed to DejaVu FPS setting menu Fully destructible tracks to make races more unpredictable New intro image New particle effects New randomized tree objects Editor: Add CLI option to force language Editor: Add option to force object stationary Editor: Lock qhash random seed so that XML output is not randomized Improvements: Improved driving dynamics. It's now possible to do burnouts Improved ...
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Dust Racing 2D
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